OpenTK.GLControl 3.3.3
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
Showing the top 20 packages that depend on OpenTK.GLControl.
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SkiaSharp.Views.WindowsForms
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.
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* OpenTK no longers alters the dll search path be default on windows platforms. Separate folders for `x86` and `x64` dlls can now be optionally turned on by using `ToolkitOptions.SetWindowsDLLPathAnyCPU = true`, see documentation comment for more details. (@NogginBops)
* New feature that allows you to use virtual keys on windows. This can be toggled on using `GameWindowFlags.UseVirtualKeys`. See https://github.com/opentk/opentk/pull/1360 for more details. (@tyronx)
* Deprecated `Vector3 Transform(Matrix3 mat, Vector3 vec)` (right multiplication) because of a bug meant this function was doing a left multiplication. Instead two new functions `TransformRow` and `TransformColumn` that handle the left and right multiplication correctly. (@NogginBops)
* A lot of enum entries where added to enums where they where missing. For example `SizedInternalFormat` now contains all allowed formats and `GetTextureParameter` now contains `TextureMaxAnisotropy`. (@NogginBops)
Any 0.0
- OpenTK (>= 3.3.3)