Xamarin.Forms 1.4.0.6336-pre1

Build native UIs for iOS, Android, and Windows Phone from a single, shared C# codebase

Showing the top 20 packages that depend on Xamarin.Forms.

Packages Downloads
Prism.Forms
Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET Standard. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET Standard. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, .NET MAUI and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms can be found here: http://brianlagunas.com/first-look-at-the-prism-for-xamarin-forms-preview/ Feel free to contribute to this project on GitHub.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
26
Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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## Important Notes ## This is a feature release. As such unlike a patch version bump, the minor version bump indicates the inclusion of new APIs. There should be no breaking changes; however with all feature work, there is the potential for the inclusion of instability. Please help us beta test this release and let us know of any issues you run across. ## New API ## ### ScrollView ### It is now possible to detect the current scroll offset of the ScrollView. These are readonly bindable properties. ```csharp public double ScrollX { get; } public double ScrollY { get; } ``` There are also methods which can be used to perform scrolling in the ScrollView. ```csharp public Task ScrollToAsync (double x, double y, bool animated); public Task ScrollToAsync (Element element, bool animated); ``` The `Element` passed to `ScrollToAsync` must be a descendant of the `ScrollView` but does not have to be a direct child. Finally for those who do not wish to use bindings to observe scrolling, there is a `Scrolled` event that fires when `ScrollX` or `ScrollY` are updated. ```csharp public event EventHandler<ScrolledEventArgs> Scrolled; public class ScrolledEventArgs : EventArgs { public double ScrollX { get; } = 0; public double ScrollY { get; } = 0; } ``` Lastly ScrollView no longer uses any internal API to communicate between the frontend and the renderer. `IScrollViewController`, which is implemented explicitly on ScrollView can be used to trigger these and other events. ### ListView ### **Separator Enhancements** It is now possible to enable/disable separators for the ListView. This can be configured via the `SeparatorVisibility` property, which is bindable. ```csharp public SeparatorVisibility SeparatorVisibility { get; set; } = SeparatorVisibility.Default; public enum SeparatorVisibility { Default = 0, None = 1, } ``` Currently there is no option for `Always` as not all platforms have separators as part of their UX. We are considering adding this in the future, however it would be an invented paradigm for Windows platforms. It is now possible to apply a `Color` to the separator in ListView. ```csharp public Color SeparatorColor { get; set; } = Color.Default; ``` The default value is `Color.Default` and will function unchanged from the 1.3.0 implementation if left untouched. RGBA values are supported. This function does nothing in `SeparatorVisibility` is set to `None`. Please note that setting either of these properties on Android after loading the `ListView` incurs a large performance penalty. **Header/Footer** `ListView` has also grown both a Header and a Footer. These are managed through a series of properties which enable everything from simple usage to more complex MVVM style usage. With Header/Footer the primary reason developers have in the past been forced to put ListViews inside of ScrollViews is finally dead! If you are still placing a ListView inside a ScrollView we strongly suggest you consider porting. ```csharp public object Header { get; set; } = null; public DataTemplate HeaderTemplate { get; set; } = null; public object Footer { get; set; } = null; public DataTemplate FooterTemplate { get; set; } = null; ``` It is important to note that Header or Footer may be set directly to a View and the Template properties left null. This will cause the Header/Footer to be directly consumed by the renderer. All of these properties are bindable. **Pull To Refresh** PullToRefresh has been enabled on all current target platforms for ListView. To enable PullToRefresh in your app simple set `IsPullToRefreshEnabled` to true and make sure you respond to the correct events. It is important to note that this is the "easy" version of this API, in the future a more complete API with a standalone View may be added. ```csharp public event EventHandler Refreshing; public bool IsPullToRefreshEnabled { get; set; } = false; public bool IsRefreshing { get; set; } = false; public ICommand RefreshCommand { get; set; } = null; public void BeginRefresh (); public void EndRefresh (); ``` When the user triggers a `PullToRefresh` the Command will be invoked and the `Refreshed` event emitted. `IsRefreshing` will be set to true. The `ICommand.CanExecute` property is respected. The user must either call `EndRefresh` or assign `IsRefreshing` to false in order to end the refresh state. All control parameters for these features and more are exposed through the IListViewController interface, which is explicitly implemented on ListView. This will assist those wishing to modify how these features work in custom renderers. The Windows Phone implementation of PullToRefresh is a custom implementation as there is no platform idiom for doing this. In the future if the Windows platform decided to add a method of doing PullToRefresh by default, we intend to port. ### Forms.Application ### The `Application` class now exposes 4 new events for dealing with Modal navigation. ```csharp public event EventHandler<ModalPushedEventArgs> ModalPushed; public event EventHandler<ModalPoppedEventArgs> ModalPopped; public event EventHandler<ModalPushingEventArgs> ModalPushing; public event EventHandler<ModalPoppingEventArgs> ModalPopping; ``` The `ModalPoppingEventArgs` contains a `Cancel` property which if set to true will cancel the Pop event and cause the application to enter the background (the operating system is informed of the unhandled back event). In order to implement this feature, all pre-Application methods of creating a Forms app have been updated to create a default `Application` which is set as the root pages `Parent`. It is possible this may cause issues in some edge cases, if you have any issues please file a bug report. It is suggested you update your app to the new LoadApplication initialization methodology if possible. Application now has a method of manually forcing the `Properties` dictionary to be saved to the IsolatedFileStore. This is to allow users to save their properties when it makes sense for them rather than risk them not getting serialized out due to a crash/being killed by the OS. ```csharp public Task SavePropertiesAsync () ``` ### OpenGLRenderer ### On Android `OpenGLRenderer` has been renamed `OpenGLViewRenderer` for consistency. ### Layout ### Layout now contains a `ILayoutController` class which has an `IReadOnlyList<Element>` which can be used to enumerate the children of a Layout regardless of the type of the Layout. ## Other Features ## - WebView now correctly supports javascript out of the box on Windows Phone 8.0 ## Bug Fixes ## - [Bug 27063](https://bugzilla.xamarin.com/show_bug.cgi?id=27063) - Navigation not always returning to the proper page. - [Bug 27225](https://bugzilla.xamarin.com/show_bug.cgi?id=27225) - Secondary ToolbarItems cause app to hang during PushAsync - [Bug 27437](https://bugzilla.xamarin.com/show_bug.cgi?id=27437) - [iOS] Context menu error after deleting an item from a ListView using ContextActions - [Bug 27096](https://bugzilla.xamarin.com/show_bug.cgi?id=27096) - EntryCell has different fontsize on Android - [Bug 21317](https://bugzilla.xamarin.com/show_bug.cgi?id=21317) - Stepper control .IsEnabled doesn't work on Android - [Bug 26338](https://bugzilla.xamarin.com/show_bug.cgi?id=26338) - Unable to change page BackgroundImage from code - [Bug 26588](https://bugzilla.xamarin.com/show_bug.cgi?id=26588) - [WinPhone] Entry does not trigger numeric keyboard when password masking is enabled ## Other Fixes ## - Stepper default values now can be correctly inherited through a style. - x:Static now correctly reports position on error in XAML. - XAML now throws a more user friendly error on duplicate x:Name - XAML will now use implicit operators when assigning values to properties - XAML now supports baseclass indication for collection properties - XAML string literals are now supported with `{}foo` - iOS6 Modal pages should no longer sometimes have a 20px offset for no reason

WindowsPhone 8.0

MonoAndroid 1.0

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5.0.0.2662 35 11/23/2024
5.0.0.2622 20 11/28/2024
5.0.0.2612 18 01/02/2025
5.0.0.2599-pre1 18 12/22/2024
5.0.0.2578 26 11/29/2024
5.0.0.2545 24 12/03/2024
5.0.0.2515 23 11/29/2024
5.0.0.2478 22 11/21/2024
5.0.0.2401 24 12/05/2024
5.0.0.2337 24 11/29/2024
5.0.0.2291 26 11/24/2024
5.0.0.2244 23 11/20/2024
5.0.0.2196 23 11/28/2024
5.0.0.2125 23 11/27/2024
5.0.0.2083 27 11/24/2024
5.0.0.2012 28 11/24/2024
5.0.0.1931 25 11/27/2024
5.0.0.1905 18 01/02/2025
5.0.0.1874 23 11/30/2024
5.0.0.1829-pre6 21 11/20/2024
5.0.0.1791-pre5 23 11/28/2024
5.0.0.1709-pre4 21 11/27/2024
5.0.0.1558-pre3 22 11/27/2024
5.0.0.1539-pre2 21 11/25/2024
5.0.0.1487-pre1 20 11/27/2024
4.8.0.1821 26 12/02/2024
4.8.0.1687 25 11/28/2024
4.8.0.1560 25 12/04/2024
4.8.0.1534 22 12/05/2024
4.8.0.1451 21 11/30/2024
4.8.0.1364 24 11/28/2024
4.8.0.1269 26 11/28/2024
4.8.0.1238-pre3 17 12/01/2024
4.8.0.1187-pre2 26 11/29/2024
4.8.0.1143-pre1 22 11/27/2024
4.7.0.1351 25 11/28/2024
4.7.0.1260 22 11/28/2024
4.7.0.1239 23 11/28/2024
4.7.0.1179 19 11/27/2024
4.7.0.1142 23 11/28/2024
4.7.0.1080 24 12/01/2024
4.7.0.968 22 11/27/2024
4.7.0.937-pre4 21 11/27/2024
4.7.0.848-pre3 31 12/06/2024
4.7.0.813-pre2 25 11/26/2024
4.7.0.773-pre1 24 11/30/2024
4.6.0.1180 21 12/02/2024
4.6.0.1141 24 12/12/2024
4.6.0.1073 23 12/10/2024
4.6.0.967 24 12/02/2024
4.6.0.847 22 12/02/2024
4.6.0.800 23 11/28/2024
4.6.0.726 22 12/04/2024
4.6.0.616-pre4 17 11/28/2024
4.6.0.529-pre3 20 11/20/2024
4.6.0.494-pre2 22 12/02/2024
4.6.0.379-pre1 23 12/11/2024
4.5.0.725 26 11/25/2024
4.5.0.657 20 11/28/2024
4.5.0.617 22 12/07/2024
4.5.0.530 22 11/28/2024
4.5.0.495 23 12/15/2024
4.5.0.396 25 11/29/2024
4.5.0.356 19 12/05/2024
4.5.0.282-pre4 24 11/28/2024
4.5.0.266-pre3 17 12/22/2024
4.5.0.187-pre2 24 11/20/2024
4.5.0.142-pre1 15 12/22/2024
4.4.0.991864 16 01/02/2025
4.4.0.991757 26 11/25/2024
4.4.0.991640 21 12/03/2024
4.4.0.991537 22 12/11/2024
4.4.0.991477 19 11/24/2024
4.4.0.991265 22 12/01/2024
4.4.0.991220-pre3 20 11/26/2024
4.4.0.991210-pre2 22 12/02/2024
4.4.0.936621-pre1 20 11/28/2024
4.3.0.991250 26 11/27/2024
4.3.0.991221 18 11/28/2024
4.3.0.991211 25 11/27/2024
4.3.0.947036 32 11/27/2024
4.3.0.908675 25 11/21/2024
4.3.0.851321-pre3 20 12/02/2024
4.3.0.819712-pre2 26 11/26/2024
4.3.0.778476-pre1 23 12/10/2024
4.2.0.910310 23 12/15/2024
4.2.0.848062 18 11/28/2024
4.2.0.815419 26 11/26/2024
4.2.0.778463 20 12/02/2024
4.2.0.709249 16 01/02/2025
4.2.0.673161-pre3 19 11/20/2024
4.2.0.618605-pre2 23 11/28/2024
4.2.0.608146-pre1 20 12/02/2024
4.1.0.778454 20 12/04/2024
4.1.0.709244 24 11/27/2024
4.1.0.673156 25 11/27/2024
4.1.0.618606 23 12/02/2024
4.1.0.581479 24 12/02/2024
4.1.0.555618 24 12/02/2024
4.1.0.496342-pre2 19 11/29/2024
4.1.0.483098-pre1 24 12/11/2024
4.0.0.709238 25 12/02/2024
4.0.0.618610 23 12/02/2024
4.0.0.540366 23 11/28/2024
4.0.0.497661 20 12/11/2024
4.0.0.482894 28 11/22/2024
4.0.0.425677 23 11/21/2024
4.0.0.394984-pre10 25 11/20/2024
4.0.0.346134-pre9 24 11/21/2024
4.0.0.304370-pre8 23 11/25/2024
4.0.0.250467-pre7 16 11/29/2024
4.0.0.232914-pre6 17 12/16/2024
4.0.0.169046-pre5 24 11/29/2024
4.0.0.135214-pre4 18 12/03/2024
4.0.0.94569-pre3 22 11/20/2024
4.0.0.62955-pre2 21 12/02/2024
4.0.0.8055-pre1 17 11/27/2024
3.6.0.709228 21 12/02/2024
3.6.0.539721 21 11/27/2024
3.6.0.344457 24 11/20/2024
3.6.0.293080 22 12/02/2024
3.6.0.264807 23 11/29/2024
3.6.0.220655 23 11/27/2024
3.6.0.169048-pre2 17 12/22/2024
3.6.0.135200-pre1 20 11/27/2024
3.5.0.274416 22 11/28/2024
3.5.0.169047 22 12/02/2024
3.5.0.129452 24 12/02/2024
3.5.0.94564-pre3 23 11/20/2024
3.5.0.62956-pre2 21 12/22/2024
3.4.0.1039999 23 11/29/2024
3.4.0.1029999 21 12/05/2024
3.4.0.1009999 24 11/28/2024
3.4.0.1008975 20 12/15/2024
3.4.0.987044-pre2 24 11/20/2024
3.4.0.925479-pre1 17 11/28/2024
3.3.0.967583 16 11/28/2024
3.3.0.912540 19 12/05/2024
3.3.0.893527-pre3 28 11/27/2024
3.3.0.871608-pre2 22 11/29/2024
3.3.0.840541-pre1 18 12/02/2024
3.2.0.871581 24 11/27/2024
3.2.0.839982 17 11/28/2024
3.2.0.809874-pre3 18 12/03/2024
3.2.0.729530-pre2 19 11/20/2024
3.2.0.637442-pre1 24 11/29/2024
3.1.0.697729 24 11/29/2024
3.1.0.637273 22 12/02/2024
3.1.0.583944 21 11/28/2024
3.1.0.561732-pre4 24 11/28/2024
3.1.0.550168-pre3 23 11/27/2024
3.1.0.530888-pre2 20 11/28/2024
3.1.0.469394-pre1 25 11/28/2024
3.0.0.561731 26 11/20/2024
3.0.0.550146 16 11/30/2024
3.0.0.530893 16 01/06/2025
3.0.0.482510 23 11/29/2024
3.0.0.446417 21 11/27/2024
3.0.0.427558-pre4 22 11/20/2024
3.0.0.354232-pre3 19 12/22/2024
3.0.0.296286-pre2 22 11/30/2024
2.5.1.527436 26 11/28/2024
2.5.1.444934 20 12/04/2024
2.5.1.392594-pre3 23 12/02/2024
2.5.1.340284-pre2 23 11/30/2024
2.5.1.317207-pre1 24 11/25/2024
2.5.0.280555 22 12/12/2024
2.5.0.122203 20 12/05/2024
2.5.0.121934 21 11/27/2024
2.5.0.91635 21 11/28/2024
2.5.0.77107 22 11/29/2024
2.5.0.75255-pre3 19 12/22/2024
2.5.0.19271-pre2 21 12/06/2024
2.4.0.91020 26 11/28/2024
2.4.0.74863 23 11/21/2024
2.4.0.38779 15 01/02/2025
2.4.0.18342 18 11/29/2024
2.4.0.282 21 11/28/2024
2.4.0.280 24 11/28/2024
2.4.0.275-pre3 18 12/22/2024
2.4.0.269-pre2 22 11/25/2024
2.4.0.266-pre1 21 12/15/2024
2.3.5.256-pre6 20 11/29/2024
2.3.5.255-pre5 22 11/20/2024
2.3.5.239-pre3 17 12/22/2024
2.3.5.235-pre2 20 11/28/2024
2.3.5.233-pre1 26 11/28/2024
2.3.4.270 21 12/02/2024
2.3.4.267 27 12/10/2024
2.3.4.247 19 12/03/2024
2.3.4.231 23 11/28/2024
2.3.4.224 19 12/06/2024
2.3.4.221-pre6 26 11/28/2024
2.3.4.214-pre5 21 11/25/2024
2.3.4.212-pre4 21 11/28/2024
2.3.4.211-pre3 22 11/29/2024
2.3.4.192-pre2 24 11/29/2024
2.3.4.184-pre1 23 12/08/2024
2.3.3.193 24 11/28/2024
2.3.3.180 22 11/29/2024
2.3.3.175 21 12/03/2024
2.3.3.168 24 12/02/2024
2.3.3.166-pre4 26 12/22/2024
2.3.3.163-pre3 26 12/03/2024
2.3.3.152-pre2 22 12/07/2024
2.3.2.127 16 12/15/2024
2.3.2.118-pre1 20 12/03/2024
2.3.1.114 15 11/28/2024
2.3.1.113-pre3 22 11/20/2024
2.3.1.111-pre2 18 12/03/2024
2.3.1.110-pre1 22 11/27/2024
2.3.0.107 27 11/27/2024
2.3.0.49 20 11/28/2024
2.3.0.46-pre3 25 12/03/2024
2.3.0.38-pre2 25 11/27/2024
2.3.0.34-pre1 21 12/03/2024
2.2.0.45 19 11/25/2024
2.2.0.31 23 11/21/2024
2.2.0.23-pre4 27 12/10/2024
2.2.0.18-pre3 20 11/20/2024
2.2.0.5-pre2 19 12/10/2024
2.2.0.4-pre1 26 11/27/2024
2.1.0.6529 21 11/21/2024
2.1.0.6526 22 11/28/2024
2.1.0.6524 23 12/03/2024
2.1.0.6521 17 11/27/2024
2.1.0.6517-pre5 23 11/28/2024
2.1.0.6513-pre4 22 11/29/2024
2.1.0.6508-pre3 21 11/20/2024
2.1.0.6503-pre2 18 11/20/2024
2.1.0.6501-pre1 13 12/22/2024
2.1.0.6500-pre1 23 11/20/2024
2.0.1.6505 20 11/27/2024
2.0.1.6495 18 12/02/2024
2.0.1.6492-pre1 20 11/27/2024
2.0.0.6490 17 01/02/2025
2.0.0.6484 18 11/27/2024
2.0.0.6482 24 11/21/2024
1.5.2.6478-pre3 18 11/28/2024
1.5.2.6477-pre2 19 11/20/2024
1.5.2.6469-pre1 20 11/27/2024
1.5.1.6471 20 01/02/2025
1.5.1.6468 25 11/25/2024
1.5.1.6460-pre2 22 11/29/2024
1.5.1.6455-pre1 21 12/10/2024
1.5.0.6447 25 11/28/2024
1.5.0.6446 22 11/28/2024
1.5.0.6404-pre3 27 11/27/2024
1.5.0.6401-pre2 18 11/20/2024
1.5.0.6396-pre1 20 11/28/2024
1.4.4.6449 27 11/20/2024
1.4.4.6443 24 11/28/2024
1.4.4.6392 19 01/02/2025
1.4.4.6391 25 11/29/2024
1.4.4.6387 19 12/03/2024
1.4.4.6379-pre3 20 11/27/2024
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