Xamarin.Forms 1.4.0.6336-pre1

Build native UIs for iOS, Android, and Windows Phone from a single, shared C# codebase

Showing the top 20 packages that depend on Xamarin.Forms.

Packages Downloads
Prism.Forms
Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET Standard. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET Standard. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
44
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
47
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
48
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, .NET MAUI and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
47
Prism.Unity
Use these extensions to build Prism applications based on Unity.
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## Important Notes ## This is a feature release. As such unlike a patch version bump, the minor version bump indicates the inclusion of new APIs. There should be no breaking changes; however with all feature work, there is the potential for the inclusion of instability. Please help us beta test this release and let us know of any issues you run across. ## New API ## ### ScrollView ### It is now possible to detect the current scroll offset of the ScrollView. These are readonly bindable properties. ```csharp public double ScrollX { get; } public double ScrollY { get; } ``` There are also methods which can be used to perform scrolling in the ScrollView. ```csharp public Task ScrollToAsync (double x, double y, bool animated); public Task ScrollToAsync (Element element, bool animated); ``` The `Element` passed to `ScrollToAsync` must be a descendant of the `ScrollView` but does not have to be a direct child. Finally for those who do not wish to use bindings to observe scrolling, there is a `Scrolled` event that fires when `ScrollX` or `ScrollY` are updated. ```csharp public event EventHandler<ScrolledEventArgs> Scrolled; public class ScrolledEventArgs : EventArgs { public double ScrollX { get; } = 0; public double ScrollY { get; } = 0; } ``` Lastly ScrollView no longer uses any internal API to communicate between the frontend and the renderer. `IScrollViewController`, which is implemented explicitly on ScrollView can be used to trigger these and other events. ### ListView ### **Separator Enhancements** It is now possible to enable/disable separators for the ListView. This can be configured via the `SeparatorVisibility` property, which is bindable. ```csharp public SeparatorVisibility SeparatorVisibility { get; set; } = SeparatorVisibility.Default; public enum SeparatorVisibility { Default = 0, None = 1, } ``` Currently there is no option for `Always` as not all platforms have separators as part of their UX. We are considering adding this in the future, however it would be an invented paradigm for Windows platforms. It is now possible to apply a `Color` to the separator in ListView. ```csharp public Color SeparatorColor { get; set; } = Color.Default; ``` The default value is `Color.Default` and will function unchanged from the 1.3.0 implementation if left untouched. RGBA values are supported. This function does nothing in `SeparatorVisibility` is set to `None`. Please note that setting either of these properties on Android after loading the `ListView` incurs a large performance penalty. **Header/Footer** `ListView` has also grown both a Header and a Footer. These are managed through a series of properties which enable everything from simple usage to more complex MVVM style usage. With Header/Footer the primary reason developers have in the past been forced to put ListViews inside of ScrollViews is finally dead! If you are still placing a ListView inside a ScrollView we strongly suggest you consider porting. ```csharp public object Header { get; set; } = null; public DataTemplate HeaderTemplate { get; set; } = null; public object Footer { get; set; } = null; public DataTemplate FooterTemplate { get; set; } = null; ``` It is important to note that Header or Footer may be set directly to a View and the Template properties left null. This will cause the Header/Footer to be directly consumed by the renderer. All of these properties are bindable. **Pull To Refresh** PullToRefresh has been enabled on all current target platforms for ListView. To enable PullToRefresh in your app simple set `IsPullToRefreshEnabled` to true and make sure you respond to the correct events. It is important to note that this is the "easy" version of this API, in the future a more complete API with a standalone View may be added. ```csharp public event EventHandler Refreshing; public bool IsPullToRefreshEnabled { get; set; } = false; public bool IsRefreshing { get; set; } = false; public ICommand RefreshCommand { get; set; } = null; public void BeginRefresh (); public void EndRefresh (); ``` When the user triggers a `PullToRefresh` the Command will be invoked and the `Refreshed` event emitted. `IsRefreshing` will be set to true. The `ICommand.CanExecute` property is respected. The user must either call `EndRefresh` or assign `IsRefreshing` to false in order to end the refresh state. All control parameters for these features and more are exposed through the IListViewController interface, which is explicitly implemented on ListView. This will assist those wishing to modify how these features work in custom renderers. The Windows Phone implementation of PullToRefresh is a custom implementation as there is no platform idiom for doing this. In the future if the Windows platform decided to add a method of doing PullToRefresh by default, we intend to port. ### Forms.Application ### The `Application` class now exposes 4 new events for dealing with Modal navigation. ```csharp public event EventHandler<ModalPushedEventArgs> ModalPushed; public event EventHandler<ModalPoppedEventArgs> ModalPopped; public event EventHandler<ModalPushingEventArgs> ModalPushing; public event EventHandler<ModalPoppingEventArgs> ModalPopping; ``` The `ModalPoppingEventArgs` contains a `Cancel` property which if set to true will cancel the Pop event and cause the application to enter the background (the operating system is informed of the unhandled back event). In order to implement this feature, all pre-Application methods of creating a Forms app have been updated to create a default `Application` which is set as the root pages `Parent`. It is possible this may cause issues in some edge cases, if you have any issues please file a bug report. It is suggested you update your app to the new LoadApplication initialization methodology if possible. Application now has a method of manually forcing the `Properties` dictionary to be saved to the IsolatedFileStore. This is to allow users to save their properties when it makes sense for them rather than risk them not getting serialized out due to a crash/being killed by the OS. ```csharp public Task SavePropertiesAsync () ``` ### OpenGLRenderer ### On Android `OpenGLRenderer` has been renamed `OpenGLViewRenderer` for consistency. ### Layout ### Layout now contains a `ILayoutController` class which has an `IReadOnlyList<Element>` which can be used to enumerate the children of a Layout regardless of the type of the Layout. ## Other Features ## - WebView now correctly supports javascript out of the box on Windows Phone 8.0 ## Bug Fixes ## - [Bug 27063](https://bugzilla.xamarin.com/show_bug.cgi?id=27063) - Navigation not always returning to the proper page. - [Bug 27225](https://bugzilla.xamarin.com/show_bug.cgi?id=27225) - Secondary ToolbarItems cause app to hang during PushAsync - [Bug 27437](https://bugzilla.xamarin.com/show_bug.cgi?id=27437) - [iOS] Context menu error after deleting an item from a ListView using ContextActions - [Bug 27096](https://bugzilla.xamarin.com/show_bug.cgi?id=27096) - EntryCell has different fontsize on Android - [Bug 21317](https://bugzilla.xamarin.com/show_bug.cgi?id=21317) - Stepper control .IsEnabled doesn't work on Android - [Bug 26338](https://bugzilla.xamarin.com/show_bug.cgi?id=26338) - Unable to change page BackgroundImage from code - [Bug 26588](https://bugzilla.xamarin.com/show_bug.cgi?id=26588) - [WinPhone] Entry does not trigger numeric keyboard when password masking is enabled ## Other Fixes ## - Stepper default values now can be correctly inherited through a style. - x:Static now correctly reports position on error in XAML. - XAML now throws a more user friendly error on duplicate x:Name - XAML will now use implicit operators when assigning values to properties - XAML now supports baseclass indication for collection properties - XAML string literals are now supported with `{}foo` - iOS6 Modal pages should no longer sometimes have a 20px offset for no reason

WindowsPhone 8.0

MonoAndroid 1.0

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5.0.0.2612 47 01/02/2025
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5.0.0.2578 53 11/29/2024
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5.0.0.2401 58 12/05/2024
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5.0.0.2291 53 11/24/2024
5.0.0.2244 52 11/20/2024
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5.0.0.2125 55 11/27/2024
5.0.0.2083 54 11/24/2024
5.0.0.2012 60 11/24/2024
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5.0.0.1874 53 11/30/2024
5.0.0.1829-pre6 45 11/20/2024
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5.0.0.1709-pre4 49 11/27/2024
5.0.0.1558-pre3 55 11/27/2024
5.0.0.1539-pre2 50 11/25/2024
5.0.0.1487-pre1 44 11/27/2024
4.8.0.1821 64 12/02/2024
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4.8.0.1560 60 12/04/2024
4.8.0.1534 56 12/05/2024
4.8.0.1451 49 11/30/2024
4.8.0.1364 70 11/28/2024
4.8.0.1269 71 11/28/2024
4.8.0.1238-pre3 52 12/01/2024
4.8.0.1187-pre2 61 11/29/2024
4.8.0.1143-pre1 44 11/27/2024
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4.7.0.1260 53 11/28/2024
4.7.0.1239 58 11/28/2024
4.7.0.1179 50 11/27/2024
4.7.0.1142 55 11/28/2024
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4.7.0.848-pre3 59 12/06/2024
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4.6.0.494-pre2 45 12/02/2024
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4.5.0.725 53 11/25/2024
4.5.0.657 47 11/28/2024
4.5.0.617 41 12/07/2024
4.5.0.530 55 11/28/2024
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4.5.0.396 59 11/29/2024
4.5.0.356 57 12/05/2024
4.5.0.282-pre4 51 11/28/2024
4.5.0.266-pre3 46 12/22/2024
4.5.0.187-pre2 48 11/20/2024
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4.4.0.991265 48 12/01/2024
4.4.0.991220-pre3 47 11/26/2024
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4.4.0.936621-pre1 57 11/28/2024
4.3.0.991250 58 11/27/2024
4.3.0.991221 42 11/28/2024
4.3.0.991211 55 11/27/2024
4.3.0.947036 66 11/27/2024
4.3.0.908675 54 11/21/2024
4.3.0.851321-pre3 50 12/02/2024
4.3.0.819712-pre2 66 11/26/2024
4.3.0.778476-pre1 52 12/10/2024
4.2.0.910310 54 12/15/2024
4.2.0.848062 34 11/28/2024
4.2.0.815419 58 11/26/2024
4.2.0.778463 47 12/02/2024
4.2.0.709249 43 01/02/2025
4.2.0.673161-pre3 36 11/20/2024
4.2.0.618605-pre2 56 11/28/2024
4.2.0.608146-pre1 56 12/02/2024
4.1.0.778454 55 12/04/2024
4.1.0.709244 53 11/27/2024
4.1.0.673156 64 11/27/2024
4.1.0.618606 45 12/02/2024
4.1.0.581479 52 12/02/2024
4.1.0.555618 54 12/02/2024
4.1.0.496342-pre2 43 11/29/2024
4.1.0.483098-pre1 51 12/11/2024
4.0.0.709238 68 12/02/2024
4.0.0.618610 58 12/02/2024
4.0.0.540366 41 11/28/2024
4.0.0.497661 38 12/11/2024
4.0.0.482894 53 11/22/2024
4.0.0.425677 50 11/21/2024
4.0.0.394984-pre10 52 11/20/2024
4.0.0.346134-pre9 56 11/21/2024
4.0.0.304370-pre8 54 11/25/2024
4.0.0.250467-pre7 47 11/29/2024
4.0.0.232914-pre6 49 12/16/2024
4.0.0.169046-pre5 56 11/29/2024
4.0.0.135214-pre4 49 12/03/2024
4.0.0.94569-pre3 47 11/20/2024
4.0.0.62955-pre2 53 12/02/2024
4.0.0.8055-pre1 52 11/27/2024
3.6.0.709228 56 12/02/2024
3.6.0.539721 56 11/27/2024
3.6.0.344457 53 11/20/2024
3.6.0.293080 57 12/02/2024
3.6.0.264807 59 11/29/2024
3.6.0.220655 58 11/27/2024
3.6.0.169048-pre2 51 12/22/2024
3.6.0.135200-pre1 49 11/27/2024
3.5.0.274416 51 11/28/2024
3.5.0.169047 47 12/02/2024
3.5.0.129452 55 12/02/2024
3.5.0.94564-pre3 55 11/20/2024
3.5.0.62956-pre2 55 12/22/2024
3.4.0.1039999 54 11/29/2024
3.4.0.1029999 59 12/05/2024
3.4.0.1009999 62 11/28/2024
3.4.0.1008975 44 12/15/2024
3.4.0.987044-pre2 59 11/20/2024
3.4.0.925479-pre1 54 11/28/2024
3.3.0.967583 47 11/28/2024
3.3.0.912540 53 12/05/2024
3.3.0.893527-pre3 70 11/27/2024
3.3.0.871608-pre2 54 11/29/2024
3.3.0.840541-pre1 35 12/02/2024
3.2.0.871581 58 11/27/2024
3.2.0.839982 48 11/28/2024
3.2.0.809874-pre3 47 12/03/2024
3.2.0.729530-pre2 53 11/20/2024
3.2.0.637442-pre1 55 11/29/2024
3.1.0.697729 66 11/29/2024
3.1.0.637273 59 12/02/2024
3.1.0.583944 61 11/28/2024
3.1.0.561732-pre4 57 11/28/2024
3.1.0.550168-pre3 63 11/27/2024
3.1.0.530888-pre2 34 11/28/2024
3.1.0.469394-pre1 58 11/28/2024
3.0.0.561731 69 11/20/2024
3.0.0.550146 49 11/30/2024
3.0.0.530893 33 01/06/2025
3.0.0.482510 58 11/29/2024
3.0.0.446417 70 11/27/2024
3.0.0.427558-pre4 62 11/20/2024
3.0.0.354232-pre3 50 12/22/2024
3.0.0.296286-pre2 54 11/30/2024
2.5.1.527436 55 11/28/2024
2.5.1.444934 39 12/04/2024
2.5.1.392594-pre3 52 12/02/2024
2.5.1.340284-pre2 49 11/30/2024
2.5.1.317207-pre1 53 11/25/2024
2.5.0.280555 62 12/12/2024
2.5.0.122203 54 12/05/2024
2.5.0.121934 51 11/27/2024
2.5.0.91635 47 11/28/2024
2.5.0.77107 50 11/29/2024
2.5.0.75255-pre3 50 12/22/2024
2.5.0.19271-pre2 49 12/06/2024
2.4.0.91020 55 11/28/2024
2.4.0.74863 47 11/21/2024
2.4.0.38779 42 01/02/2025
2.4.0.18342 49 11/29/2024
2.4.0.282 52 11/28/2024
2.4.0.280 54 11/28/2024
2.4.0.275-pre3 49 12/22/2024
2.4.0.269-pre2 47 11/25/2024
2.4.0.266-pre1 53 12/15/2024
2.3.5.256-pre6 45 11/29/2024
2.3.5.255-pre5 33 11/20/2024
2.3.5.239-pre3 46 12/22/2024
2.3.5.235-pre2 46 11/28/2024
2.3.5.233-pre1 58 11/28/2024
2.3.4.270 55 12/02/2024
2.3.4.267 58 12/10/2024
2.3.4.247 54 12/03/2024
2.3.4.231 59 11/28/2024
2.3.4.224 54 12/06/2024
2.3.4.221-pre6 56 11/28/2024
2.3.4.214-pre5 44 11/25/2024
2.3.4.212-pre4 49 11/28/2024
2.3.4.211-pre3 54 11/29/2024
2.3.4.192-pre2 59 11/29/2024
2.3.4.184-pre1 51 12/08/2024
2.3.3.193 69 11/28/2024
2.3.3.180 45 11/29/2024
2.3.3.175 57 12/03/2024
2.3.3.168 51 12/02/2024
2.3.3.166-pre4 67 12/22/2024
2.3.3.163-pre3 65 12/03/2024
2.3.3.152-pre2 65 12/07/2024
2.3.2.127 42 12/15/2024
2.3.2.118-pre1 45 12/03/2024
2.3.1.114 49 11/28/2024
2.3.1.113-pre3 56 11/20/2024
2.3.1.111-pre2 46 12/03/2024
2.3.1.110-pre1 53 11/27/2024
2.3.0.107 60 11/27/2024
2.3.0.49 47 11/28/2024
2.3.0.46-pre3 67 12/03/2024
2.3.0.38-pre2 53 11/27/2024
2.3.0.34-pre1 46 12/03/2024
2.2.0.45 50 11/25/2024
2.2.0.31 60 11/21/2024
2.2.0.23-pre4 69 12/10/2024
2.2.0.18-pre3 48 11/20/2024
2.2.0.5-pre2 44 12/10/2024
2.2.0.4-pre1 71 11/27/2024
2.1.0.6529 60 11/21/2024
2.1.0.6526 55 11/28/2024
2.1.0.6524 58 12/03/2024
2.1.0.6521 30 11/27/2024
2.1.0.6517-pre5 53 11/28/2024
2.1.0.6513-pre4 52 11/29/2024
2.1.0.6508-pre3 69 11/20/2024
2.1.0.6503-pre2 45 11/20/2024
2.1.0.6501-pre1 44 12/22/2024
2.1.0.6500-pre1 51 11/20/2024
2.0.1.6505 47 11/27/2024
2.0.1.6495 50 12/02/2024
2.0.1.6492-pre1 50 11/27/2024
2.0.0.6490 48 01/02/2025
2.0.0.6484 63 11/27/2024
2.0.0.6482 42 11/21/2024
1.5.2.6478-pre3 53 11/28/2024
1.5.2.6477-pre2 48 11/20/2024
1.5.2.6469-pre1 65 11/27/2024
1.5.1.6471 39 01/02/2025
1.5.1.6468 59 11/25/2024
1.5.1.6460-pre2 49 11/29/2024
1.5.1.6455-pre1 45 12/10/2024
1.5.0.6447 57 11/28/2024
1.5.0.6446 56 11/28/2024
1.5.0.6404-pre3 74 11/27/2024
1.5.0.6401-pre2 65 11/20/2024
1.5.0.6396-pre1 63 11/28/2024
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