Xamarin.Forms 1.4.0.6336-pre1

Build native UIs for iOS, Android, and Windows Phone from a single, shared C# codebase

Showing the top 20 packages that depend on Xamarin.Forms.

Packages Downloads
Prism.Forms
Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET Standard. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, .NET MAUI and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms can be found here: http://brianlagunas.com/first-look-at-the-prism-for-xamarin-forms-preview/ Feel free to contribute to this project on GitHub.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
37
Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
40
Prism.Unity
Use these extensions to build Prism applications based on Unity.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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## Important Notes ## This is a feature release. As such unlike a patch version bump, the minor version bump indicates the inclusion of new APIs. There should be no breaking changes; however with all feature work, there is the potential for the inclusion of instability. Please help us beta test this release and let us know of any issues you run across. ## New API ## ### ScrollView ### It is now possible to detect the current scroll offset of the ScrollView. These are readonly bindable properties. ```csharp public double ScrollX { get; } public double ScrollY { get; } ``` There are also methods which can be used to perform scrolling in the ScrollView. ```csharp public Task ScrollToAsync (double x, double y, bool animated); public Task ScrollToAsync (Element element, bool animated); ``` The `Element` passed to `ScrollToAsync` must be a descendant of the `ScrollView` but does not have to be a direct child. Finally for those who do not wish to use bindings to observe scrolling, there is a `Scrolled` event that fires when `ScrollX` or `ScrollY` are updated. ```csharp public event EventHandler<ScrolledEventArgs> Scrolled; public class ScrolledEventArgs : EventArgs { public double ScrollX { get; } = 0; public double ScrollY { get; } = 0; } ``` Lastly ScrollView no longer uses any internal API to communicate between the frontend and the renderer. `IScrollViewController`, which is implemented explicitly on ScrollView can be used to trigger these and other events. ### ListView ### **Separator Enhancements** It is now possible to enable/disable separators for the ListView. This can be configured via the `SeparatorVisibility` property, which is bindable. ```csharp public SeparatorVisibility SeparatorVisibility { get; set; } = SeparatorVisibility.Default; public enum SeparatorVisibility { Default = 0, None = 1, } ``` Currently there is no option for `Always` as not all platforms have separators as part of their UX. We are considering adding this in the future, however it would be an invented paradigm for Windows platforms. It is now possible to apply a `Color` to the separator in ListView. ```csharp public Color SeparatorColor { get; set; } = Color.Default; ``` The default value is `Color.Default` and will function unchanged from the 1.3.0 implementation if left untouched. RGBA values are supported. This function does nothing in `SeparatorVisibility` is set to `None`. Please note that setting either of these properties on Android after loading the `ListView` incurs a large performance penalty. **Header/Footer** `ListView` has also grown both a Header and a Footer. These are managed through a series of properties which enable everything from simple usage to more complex MVVM style usage. With Header/Footer the primary reason developers have in the past been forced to put ListViews inside of ScrollViews is finally dead! If you are still placing a ListView inside a ScrollView we strongly suggest you consider porting. ```csharp public object Header { get; set; } = null; public DataTemplate HeaderTemplate { get; set; } = null; public object Footer { get; set; } = null; public DataTemplate FooterTemplate { get; set; } = null; ``` It is important to note that Header or Footer may be set directly to a View and the Template properties left null. This will cause the Header/Footer to be directly consumed by the renderer. All of these properties are bindable. **Pull To Refresh** PullToRefresh has been enabled on all current target platforms for ListView. To enable PullToRefresh in your app simple set `IsPullToRefreshEnabled` to true and make sure you respond to the correct events. It is important to note that this is the "easy" version of this API, in the future a more complete API with a standalone View may be added. ```csharp public event EventHandler Refreshing; public bool IsPullToRefreshEnabled { get; set; } = false; public bool IsRefreshing { get; set; } = false; public ICommand RefreshCommand { get; set; } = null; public void BeginRefresh (); public void EndRefresh (); ``` When the user triggers a `PullToRefresh` the Command will be invoked and the `Refreshed` event emitted. `IsRefreshing` will be set to true. The `ICommand.CanExecute` property is respected. The user must either call `EndRefresh` or assign `IsRefreshing` to false in order to end the refresh state. All control parameters for these features and more are exposed through the IListViewController interface, which is explicitly implemented on ListView. This will assist those wishing to modify how these features work in custom renderers. The Windows Phone implementation of PullToRefresh is a custom implementation as there is no platform idiom for doing this. In the future if the Windows platform decided to add a method of doing PullToRefresh by default, we intend to port. ### Forms.Application ### The `Application` class now exposes 4 new events for dealing with Modal navigation. ```csharp public event EventHandler<ModalPushedEventArgs> ModalPushed; public event EventHandler<ModalPoppedEventArgs> ModalPopped; public event EventHandler<ModalPushingEventArgs> ModalPushing; public event EventHandler<ModalPoppingEventArgs> ModalPopping; ``` The `ModalPoppingEventArgs` contains a `Cancel` property which if set to true will cancel the Pop event and cause the application to enter the background (the operating system is informed of the unhandled back event). In order to implement this feature, all pre-Application methods of creating a Forms app have been updated to create a default `Application` which is set as the root pages `Parent`. It is possible this may cause issues in some edge cases, if you have any issues please file a bug report. It is suggested you update your app to the new LoadApplication initialization methodology if possible. Application now has a method of manually forcing the `Properties` dictionary to be saved to the IsolatedFileStore. This is to allow users to save their properties when it makes sense for them rather than risk them not getting serialized out due to a crash/being killed by the OS. ```csharp public Task SavePropertiesAsync () ``` ### OpenGLRenderer ### On Android `OpenGLRenderer` has been renamed `OpenGLViewRenderer` for consistency. ### Layout ### Layout now contains a `ILayoutController` class which has an `IReadOnlyList<Element>` which can be used to enumerate the children of a Layout regardless of the type of the Layout. ## Other Features ## - WebView now correctly supports javascript out of the box on Windows Phone 8.0 ## Bug Fixes ## - [Bug 27063](https://bugzilla.xamarin.com/show_bug.cgi?id=27063) - Navigation not always returning to the proper page. - [Bug 27225](https://bugzilla.xamarin.com/show_bug.cgi?id=27225) - Secondary ToolbarItems cause app to hang during PushAsync - [Bug 27437](https://bugzilla.xamarin.com/show_bug.cgi?id=27437) - [iOS] Context menu error after deleting an item from a ListView using ContextActions - [Bug 27096](https://bugzilla.xamarin.com/show_bug.cgi?id=27096) - EntryCell has different fontsize on Android - [Bug 21317](https://bugzilla.xamarin.com/show_bug.cgi?id=21317) - Stepper control .IsEnabled doesn't work on Android - [Bug 26338](https://bugzilla.xamarin.com/show_bug.cgi?id=26338) - Unable to change page BackgroundImage from code - [Bug 26588](https://bugzilla.xamarin.com/show_bug.cgi?id=26588) - [WinPhone] Entry does not trigger numeric keyboard when password masking is enabled ## Other Fixes ## - Stepper default values now can be correctly inherited through a style. - x:Static now correctly reports position on error in XAML. - XAML now throws a more user friendly error on duplicate x:Name - XAML will now use implicit operators when assigning values to properties - XAML now supports baseclass indication for collection properties - XAML string literals are now supported with `{}foo` - iOS6 Modal pages should no longer sometimes have a 20px offset for no reason

WindowsPhone 8.0

MonoAndroid 1.0

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5.0.0.2662 61 11/23/2024
5.0.0.2622 43 11/28/2024
5.0.0.2612 38 01/02/2025
5.0.0.2599-pre1 34 12/22/2024
5.0.0.2578 45 11/29/2024
5.0.0.2545 39 12/03/2024
5.0.0.2515 44 11/29/2024
5.0.0.2478 39 11/21/2024
5.0.0.2401 43 12/05/2024
5.0.0.2337 45 11/29/2024
5.0.0.2291 44 11/24/2024
5.0.0.2244 42 11/20/2024
5.0.0.2196 43 11/28/2024
5.0.0.2125 44 11/27/2024
5.0.0.2083 47 11/24/2024
5.0.0.2012 49 11/24/2024
5.0.0.1931 41 11/27/2024
5.0.0.1905 37 01/02/2025
5.0.0.1874 42 11/30/2024
5.0.0.1829-pre6 35 11/20/2024
5.0.0.1791-pre5 43 11/28/2024
5.0.0.1709-pre4 40 11/27/2024
5.0.0.1558-pre3 42 11/27/2024
5.0.0.1539-pre2 37 11/25/2024
5.0.0.1487-pre1 35 11/27/2024
4.8.0.1821 47 12/02/2024
4.8.0.1687 40 11/28/2024
4.8.0.1560 45 12/04/2024
4.8.0.1534 41 12/05/2024
4.8.0.1451 38 11/30/2024
4.8.0.1364 57 11/28/2024
4.8.0.1269 47 11/28/2024
4.8.0.1238-pre3 36 12/01/2024
4.8.0.1187-pre2 42 11/29/2024
4.8.0.1143-pre1 34 11/27/2024
4.7.0.1351 43 11/28/2024
4.7.0.1260 39 11/28/2024
4.7.0.1239 45 11/28/2024
4.7.0.1179 34 11/27/2024
4.7.0.1142 41 11/28/2024
4.7.0.1080 39 12/01/2024
4.7.0.968 39 11/27/2024
4.7.0.937-pre4 40 11/27/2024
4.7.0.848-pre3 52 12/06/2024
4.7.0.813-pre2 43 11/26/2024
4.7.0.773-pre1 44 11/30/2024
4.6.0.1180 40 12/02/2024
4.6.0.1141 42 12/12/2024
4.6.0.1073 41 12/10/2024
4.6.0.967 45 12/02/2024
4.6.0.847 45 12/02/2024
4.6.0.800 42 11/28/2024
4.6.0.726 40 12/04/2024
4.6.0.616-pre4 36 11/28/2024
4.6.0.529-pre3 38 11/20/2024
4.6.0.494-pre2 36 12/02/2024
4.6.0.379-pre1 44 12/11/2024
4.5.0.725 44 11/25/2024
4.5.0.657 36 11/28/2024
4.5.0.617 32 12/07/2024
4.5.0.530 42 11/28/2024
4.5.0.495 41 12/15/2024
4.5.0.396 46 11/29/2024
4.5.0.356 38 12/05/2024
4.5.0.282-pre4 46 11/28/2024
4.5.0.266-pre3 35 12/22/2024
4.5.0.187-pre2 40 11/20/2024
4.5.0.142-pre1 32 12/22/2024
4.4.0.991864 37 01/02/2025
4.4.0.991757 48 11/25/2024
4.4.0.991640 40 12/03/2024
4.4.0.991537 41 12/11/2024
4.4.0.991477 37 11/24/2024
4.4.0.991265 39 12/01/2024
4.4.0.991220-pre3 36 11/26/2024
4.4.0.991210-pre2 37 12/02/2024
4.4.0.936621-pre1 42 11/28/2024
4.3.0.991250 50 11/27/2024
4.3.0.991221 29 11/28/2024
4.3.0.991211 47 11/27/2024
4.3.0.947036 55 11/27/2024
4.3.0.908675 43 11/21/2024
4.3.0.851321-pre3 37 12/02/2024
4.3.0.819712-pre2 45 11/26/2024
4.3.0.778476-pre1 41 12/10/2024
4.2.0.910310 44 12/15/2024
4.2.0.848062 27 11/28/2024
4.2.0.815419 48 11/26/2024
4.2.0.778463 38 12/02/2024
4.2.0.709249 34 01/02/2025
4.2.0.673161-pre3 27 11/20/2024
4.2.0.618605-pre2 41 11/28/2024
4.2.0.608146-pre1 42 12/02/2024
4.1.0.778454 40 12/04/2024
4.1.0.709244 38 11/27/2024
4.1.0.673156 46 11/27/2024
4.1.0.618606 35 12/02/2024
4.1.0.581479 41 12/02/2024
4.1.0.555618 41 12/02/2024
4.1.0.496342-pre2 30 11/29/2024
4.1.0.483098-pre1 42 12/11/2024
4.0.0.709238 49 12/02/2024
4.0.0.618610 42 12/02/2024
4.0.0.540366 34 11/28/2024
4.0.0.497661 30 12/11/2024
4.0.0.482894 44 11/22/2024
4.0.0.425677 38 11/21/2024
4.0.0.394984-pre10 44 11/20/2024
4.0.0.346134-pre9 43 11/21/2024
4.0.0.304370-pre8 39 11/25/2024
4.0.0.250467-pre7 34 11/29/2024
4.0.0.232914-pre6 35 12/16/2024
4.0.0.169046-pre5 44 11/29/2024
4.0.0.135214-pre4 36 12/03/2024
4.0.0.94569-pre3 39 11/20/2024
4.0.0.62955-pre2 43 12/02/2024
4.0.0.8055-pre1 36 11/27/2024
3.6.0.709228 42 12/02/2024
3.6.0.539721 46 11/27/2024
3.6.0.344457 42 11/20/2024
3.6.0.293080 43 12/02/2024
3.6.0.264807 45 11/29/2024
3.6.0.220655 43 11/27/2024
3.6.0.169048-pre2 35 12/22/2024
3.6.0.135200-pre1 36 11/27/2024
3.5.0.274416 39 11/28/2024
3.5.0.169047 39 12/02/2024
3.5.0.129452 42 12/02/2024
3.5.0.94564-pre3 44 11/20/2024
3.5.0.62956-pre2 41 12/22/2024
3.4.0.1039999 43 11/29/2024
3.4.0.1029999 48 12/05/2024
3.4.0.1009999 47 11/28/2024
3.4.0.1008975 35 12/15/2024
3.4.0.987044-pre2 44 11/20/2024
3.4.0.925479-pre1 39 11/28/2024
3.3.0.967583 37 11/28/2024
3.3.0.912540 42 12/05/2024
3.3.0.893527-pre3 57 11/27/2024
3.3.0.871608-pre2 46 11/29/2024
3.3.0.840541-pre1 27 12/02/2024
3.2.0.871581 49 11/27/2024
3.2.0.839982 37 11/28/2024
3.2.0.809874-pre3 37 12/03/2024
3.2.0.729530-pre2 45 11/20/2024
3.2.0.637442-pre1 44 11/29/2024
3.1.0.697729 50 11/29/2024
3.1.0.637273 44 12/02/2024
3.1.0.583944 48 11/28/2024
3.1.0.561732-pre4 46 11/28/2024
3.1.0.550168-pre3 45 11/27/2024
3.1.0.530888-pre2 29 11/28/2024
3.1.0.469394-pre1 47 11/28/2024
3.0.0.561731 56 11/20/2024
3.0.0.550146 39 11/30/2024
3.0.0.530893 24 01/06/2025
3.0.0.482510 50 11/29/2024
3.0.0.446417 54 11/27/2024
3.0.0.427558-pre4 50 11/20/2024
3.0.0.354232-pre3 38 12/22/2024
3.0.0.296286-pre2 44 11/30/2024
2.5.1.527436 43 11/28/2024
2.5.1.444934 28 12/04/2024
2.5.1.392594-pre3 40 12/02/2024
2.5.1.340284-pre2 42 11/30/2024
2.5.1.317207-pre1 42 11/25/2024
2.5.0.280555 39 12/12/2024
2.5.0.122203 38 12/05/2024
2.5.0.121934 42 11/27/2024
2.5.0.91635 39 11/28/2024
2.5.0.77107 42 11/29/2024
2.5.0.75255-pre3 37 12/22/2024
2.5.0.19271-pre2 37 12/06/2024
2.4.0.91020 45 11/28/2024
2.4.0.74863 37 11/21/2024
2.4.0.38779 30 01/02/2025
2.4.0.18342 35 11/29/2024
2.4.0.282 40 11/28/2024
2.4.0.280 41 11/28/2024
2.4.0.275-pre3 37 12/22/2024
2.4.0.269-pre2 38 11/25/2024
2.4.0.266-pre1 39 12/15/2024
2.3.5.256-pre6 35 11/29/2024
2.3.5.255-pre5 29 11/20/2024
2.3.5.239-pre3 33 12/22/2024
2.3.5.235-pre2 36 11/28/2024
2.3.5.233-pre1 53 11/28/2024
2.3.4.270 38 12/02/2024
2.3.4.267 48 12/10/2024
2.3.4.247 43 12/03/2024
2.3.4.231 44 11/28/2024
2.3.4.224 42 12/06/2024
2.3.4.221-pre6 48 11/28/2024
2.3.4.214-pre5 36 11/25/2024
2.3.4.212-pre4 37 11/28/2024
2.3.4.211-pre3 42 11/29/2024
2.3.4.192-pre2 50 11/29/2024
2.3.4.184-pre1 43 12/08/2024
2.3.3.193 53 11/28/2024
2.3.3.180 37 11/29/2024
2.3.3.175 41 12/03/2024
2.3.3.168 41 12/02/2024
2.3.3.166-pre4 51 12/22/2024
2.3.3.163-pre3 50 12/03/2024
2.3.3.152-pre2 51 12/07/2024
2.3.2.127 31 12/15/2024
2.3.2.118-pre1 39 12/03/2024
2.3.1.114 33 11/28/2024
2.3.1.113-pre3 42 11/20/2024
2.3.1.111-pre2 39 12/03/2024
2.3.1.110-pre1 43 11/27/2024
2.3.0.107 47 11/27/2024
2.3.0.49 37 11/28/2024
2.3.0.46-pre3 53 12/03/2024
2.3.0.38-pre2 42 11/27/2024
2.3.0.34-pre1 39 12/03/2024
2.2.0.45 38 11/25/2024
2.2.0.31 47 11/21/2024
2.2.0.23-pre4 60 12/10/2024
2.2.0.18-pre3 41 11/20/2024
2.2.0.5-pre2 41 12/10/2024
2.2.0.4-pre1 55 11/27/2024
2.1.0.6529 44 11/21/2024
2.1.0.6526 49 11/28/2024
2.1.0.6524 52 12/03/2024
2.1.0.6521 26 11/27/2024
2.1.0.6517-pre5 46 11/28/2024
2.1.0.6513-pre4 35 11/29/2024
2.1.0.6508-pre3 53 11/20/2024
2.1.0.6503-pre2 40 11/20/2024
2.1.0.6501-pre1 33 12/22/2024
2.1.0.6500-pre1 42 11/20/2024
2.0.1.6505 38 11/27/2024
2.0.1.6495 40 12/02/2024
2.0.1.6492-pre1 41 11/27/2024
2.0.0.6490 36 01/02/2025
2.0.0.6484 47 11/27/2024
2.0.0.6482 36 11/21/2024
1.5.2.6478-pre3 38 11/28/2024
1.5.2.6477-pre2 36 11/20/2024
1.5.2.6469-pre1 48 11/27/2024
1.5.1.6471 31 01/02/2025
1.5.1.6468 51 11/25/2024
1.5.1.6460-pre2 42 11/29/2024
1.5.1.6455-pre1 33 12/10/2024
1.5.0.6447 43 11/28/2024
1.5.0.6446 45 11/28/2024
1.5.0.6404-pre3 60 11/27/2024
1.5.0.6401-pre2 43 11/20/2024
1.5.0.6396-pre1 47 11/28/2024
1.4.4.6449 56 11/20/2024
1.4.4.6443 51 11/28/2024
1.4.4.6392 41 01/02/2025
1.4.4.6391 53 11/29/2024
1.4.4.6387 36 12/03/2024
1.4.4.6379-pre3 37 11/27/2024
1.4.4.6378-pre2 44 11/28/2024
1.4.4.6377-pre1 34 11/28/2024
1.4.3.6376 48 11/28/2024
1.4.3.6374 50 11/28/2024
1.4.3.6372 31 11/20/2024
1.4.3.6364-pre3 46 11/20/2024
1.4.3.6358-pre2 47 11/29/2024
1.4.3.6356-pre1 47 11/27/2024
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