Xamarin.Forms 1.4.0.6336-pre1

Build native UIs for iOS, Android, and Windows Phone from a single, shared C# codebase

Showing the top 20 packages that depend on Xamarin.Forms.

Packages Downloads
Prism.Forms
Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET Standard. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET Standard. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
59
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
61
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
62
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
63
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
65
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
68
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, .NET MAUI and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
73
Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
66
Prism.Unity
Use these extensions to build Prism applications based on Unity.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
60
Prism.Unity
Use these extensions to build Prism applications based on Unity.
61
Prism.Unity
Use these extensions to build Prism applications based on Unity.
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## Important Notes ## This is a feature release. As such unlike a patch version bump, the minor version bump indicates the inclusion of new APIs. There should be no breaking changes; however with all feature work, there is the potential for the inclusion of instability. Please help us beta test this release and let us know of any issues you run across. ## New API ## ### ScrollView ### It is now possible to detect the current scroll offset of the ScrollView. These are readonly bindable properties. ```csharp public double ScrollX { get; } public double ScrollY { get; } ``` There are also methods which can be used to perform scrolling in the ScrollView. ```csharp public Task ScrollToAsync (double x, double y, bool animated); public Task ScrollToAsync (Element element, bool animated); ``` The `Element` passed to `ScrollToAsync` must be a descendant of the `ScrollView` but does not have to be a direct child. Finally for those who do not wish to use bindings to observe scrolling, there is a `Scrolled` event that fires when `ScrollX` or `ScrollY` are updated. ```csharp public event EventHandler<ScrolledEventArgs> Scrolled; public class ScrolledEventArgs : EventArgs { public double ScrollX { get; } = 0; public double ScrollY { get; } = 0; } ``` Lastly ScrollView no longer uses any internal API to communicate between the frontend and the renderer. `IScrollViewController`, which is implemented explicitly on ScrollView can be used to trigger these and other events. ### ListView ### **Separator Enhancements** It is now possible to enable/disable separators for the ListView. This can be configured via the `SeparatorVisibility` property, which is bindable. ```csharp public SeparatorVisibility SeparatorVisibility { get; set; } = SeparatorVisibility.Default; public enum SeparatorVisibility { Default = 0, None = 1, } ``` Currently there is no option for `Always` as not all platforms have separators as part of their UX. We are considering adding this in the future, however it would be an invented paradigm for Windows platforms. It is now possible to apply a `Color` to the separator in ListView. ```csharp public Color SeparatorColor { get; set; } = Color.Default; ``` The default value is `Color.Default` and will function unchanged from the 1.3.0 implementation if left untouched. RGBA values are supported. This function does nothing in `SeparatorVisibility` is set to `None`. Please note that setting either of these properties on Android after loading the `ListView` incurs a large performance penalty. **Header/Footer** `ListView` has also grown both a Header and a Footer. These are managed through a series of properties which enable everything from simple usage to more complex MVVM style usage. With Header/Footer the primary reason developers have in the past been forced to put ListViews inside of ScrollViews is finally dead! If you are still placing a ListView inside a ScrollView we strongly suggest you consider porting. ```csharp public object Header { get; set; } = null; public DataTemplate HeaderTemplate { get; set; } = null; public object Footer { get; set; } = null; public DataTemplate FooterTemplate { get; set; } = null; ``` It is important to note that Header or Footer may be set directly to a View and the Template properties left null. This will cause the Header/Footer to be directly consumed by the renderer. All of these properties are bindable. **Pull To Refresh** PullToRefresh has been enabled on all current target platforms for ListView. To enable PullToRefresh in your app simple set `IsPullToRefreshEnabled` to true and make sure you respond to the correct events. It is important to note that this is the "easy" version of this API, in the future a more complete API with a standalone View may be added. ```csharp public event EventHandler Refreshing; public bool IsPullToRefreshEnabled { get; set; } = false; public bool IsRefreshing { get; set; } = false; public ICommand RefreshCommand { get; set; } = null; public void BeginRefresh (); public void EndRefresh (); ``` When the user triggers a `PullToRefresh` the Command will be invoked and the `Refreshed` event emitted. `IsRefreshing` will be set to true. The `ICommand.CanExecute` property is respected. The user must either call `EndRefresh` or assign `IsRefreshing` to false in order to end the refresh state. All control parameters for these features and more are exposed through the IListViewController interface, which is explicitly implemented on ListView. This will assist those wishing to modify how these features work in custom renderers. The Windows Phone implementation of PullToRefresh is a custom implementation as there is no platform idiom for doing this. In the future if the Windows platform decided to add a method of doing PullToRefresh by default, we intend to port. ### Forms.Application ### The `Application` class now exposes 4 new events for dealing with Modal navigation. ```csharp public event EventHandler<ModalPushedEventArgs> ModalPushed; public event EventHandler<ModalPoppedEventArgs> ModalPopped; public event EventHandler<ModalPushingEventArgs> ModalPushing; public event EventHandler<ModalPoppingEventArgs> ModalPopping; ``` The `ModalPoppingEventArgs` contains a `Cancel` property which if set to true will cancel the Pop event and cause the application to enter the background (the operating system is informed of the unhandled back event). In order to implement this feature, all pre-Application methods of creating a Forms app have been updated to create a default `Application` which is set as the root pages `Parent`. It is possible this may cause issues in some edge cases, if you have any issues please file a bug report. It is suggested you update your app to the new LoadApplication initialization methodology if possible. Application now has a method of manually forcing the `Properties` dictionary to be saved to the IsolatedFileStore. This is to allow users to save their properties when it makes sense for them rather than risk them not getting serialized out due to a crash/being killed by the OS. ```csharp public Task SavePropertiesAsync () ``` ### OpenGLRenderer ### On Android `OpenGLRenderer` has been renamed `OpenGLViewRenderer` for consistency. ### Layout ### Layout now contains a `ILayoutController` class which has an `IReadOnlyList<Element>` which can be used to enumerate the children of a Layout regardless of the type of the Layout. ## Other Features ## - WebView now correctly supports javascript out of the box on Windows Phone 8.0 ## Bug Fixes ## - [Bug 27063](https://bugzilla.xamarin.com/show_bug.cgi?id=27063) - Navigation not always returning to the proper page. - [Bug 27225](https://bugzilla.xamarin.com/show_bug.cgi?id=27225) - Secondary ToolbarItems cause app to hang during PushAsync - [Bug 27437](https://bugzilla.xamarin.com/show_bug.cgi?id=27437) - [iOS] Context menu error after deleting an item from a ListView using ContextActions - [Bug 27096](https://bugzilla.xamarin.com/show_bug.cgi?id=27096) - EntryCell has different fontsize on Android - [Bug 21317](https://bugzilla.xamarin.com/show_bug.cgi?id=21317) - Stepper control .IsEnabled doesn't work on Android - [Bug 26338](https://bugzilla.xamarin.com/show_bug.cgi?id=26338) - Unable to change page BackgroundImage from code - [Bug 26588](https://bugzilla.xamarin.com/show_bug.cgi?id=26588) - [WinPhone] Entry does not trigger numeric keyboard when password masking is enabled ## Other Fixes ## - Stepper default values now can be correctly inherited through a style. - x:Static now correctly reports position on error in XAML. - XAML now throws a more user friendly error on duplicate x:Name - XAML will now use implicit operators when assigning values to properties - XAML now supports baseclass indication for collection properties - XAML string literals are now supported with `{}foo` - iOS6 Modal pages should no longer sometimes have a 20px offset for no reason

WindowsPhone 8.0

MonoAndroid 1.0

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5.0.0.2622 66 11/28/2024
5.0.0.2612 70 01/02/2025
5.0.0.2599-pre1 69 12/22/2024
5.0.0.2578 73 11/29/2024
5.0.0.2545 77 12/03/2024
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5.0.0.2478 70 11/21/2024
5.0.0.2401 80 12/05/2024
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5.0.0.2291 67 11/24/2024
5.0.0.2244 82 11/20/2024
5.0.0.2196 67 11/28/2024
5.0.0.2125 83 11/27/2024
5.0.0.2083 75 11/24/2024
5.0.0.2012 78 11/24/2024
5.0.0.1931 72 11/27/2024
5.0.0.1905 63 01/02/2025
5.0.0.1874 69 11/30/2024
5.0.0.1829-pre6 59 11/20/2024
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5.0.0.1558-pre3 70 11/27/2024
5.0.0.1539-pre2 73 11/25/2024
5.0.0.1487-pre1 60 11/27/2024
4.8.0.1821 76 12/02/2024
4.8.0.1687 72 11/28/2024
4.8.0.1560 77 12/04/2024
4.8.0.1534 73 12/05/2024
4.8.0.1451 64 11/30/2024
4.8.0.1364 87 11/28/2024
4.8.0.1269 82 11/28/2024
4.8.0.1238-pre3 67 12/01/2024
4.8.0.1187-pre2 79 11/29/2024
4.8.0.1143-pre1 62 11/27/2024
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4.7.0.1239 75 11/28/2024
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4.7.0.1142 81 11/28/2024
4.7.0.1080 72 12/01/2024
4.7.0.968 64 11/27/2024
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4.6.0.494-pre2 60 12/02/2024
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4.5.0.725 65 11/25/2024
4.5.0.657 69 11/28/2024
4.5.0.617 55 12/07/2024
4.5.0.530 67 11/28/2024
4.5.0.495 71 12/15/2024
4.5.0.396 74 11/29/2024
4.5.0.356 89 12/05/2024
4.5.0.282-pre4 68 11/28/2024
4.5.0.266-pre3 59 12/22/2024
4.5.0.187-pre2 61 11/20/2024
4.5.0.142-pre1 84 12/22/2024
4.4.0.991864 63 01/02/2025
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4.4.0.991640 74 12/03/2024
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4.4.0.991477 61 11/24/2024
4.4.0.991265 64 12/01/2024
4.4.0.991220-pre3 64 11/26/2024
4.4.0.991210-pre2 67 12/02/2024
4.4.0.936621-pre1 76 11/28/2024
4.3.0.991250 72 11/27/2024
4.3.0.991221 66 11/28/2024
4.3.0.991211 74 11/27/2024
4.3.0.947036 78 11/27/2024
4.3.0.908675 65 11/21/2024
4.3.0.851321-pre3 71 12/02/2024
4.3.0.819712-pre2 86 11/26/2024
4.3.0.778476-pre1 65 12/10/2024
4.2.0.910310 70 12/15/2024
4.2.0.848062 51 11/28/2024
4.2.0.815419 83 11/26/2024
4.2.0.778463 61 12/02/2024
4.2.0.709249 57 01/02/2025
4.2.0.673161-pre3 51 11/20/2024
4.2.0.618605-pre2 74 11/28/2024
4.2.0.608146-pre1 65 12/02/2024
4.1.0.778454 69 12/04/2024
4.1.0.709244 65 11/27/2024
4.1.0.673156 89 11/27/2024
4.1.0.618606 60 12/02/2024
4.1.0.581479 74 12/02/2024
4.1.0.555618 70 12/02/2024
4.1.0.496342-pre2 59 11/29/2024
4.1.0.483098-pre1 66 12/11/2024
4.0.0.709238 95 12/02/2024
4.0.0.618610 71 12/02/2024
4.0.0.540366 52 11/28/2024
4.0.0.497661 50 12/11/2024
4.0.0.482894 67 11/22/2024
4.0.0.425677 64 11/21/2024
4.0.0.394984-pre10 68 11/20/2024
4.0.0.346134-pre9 79 11/21/2024
4.0.0.304370-pre8 79 11/25/2024
4.0.0.250467-pre7 65 11/29/2024
4.0.0.232914-pre6 67 12/16/2024
4.0.0.169046-pre5 75 11/29/2024
4.0.0.135214-pre4 67 12/03/2024
4.0.0.94569-pre3 73 11/20/2024
4.0.0.62955-pre2 65 12/02/2024
4.0.0.8055-pre1 66 11/27/2024
3.6.0.709228 70 12/02/2024
3.6.0.539721 79 11/27/2024
3.6.0.344457 68 11/20/2024
3.6.0.293080 72 12/02/2024
3.6.0.264807 74 11/29/2024
3.6.0.220655 71 11/27/2024
3.6.0.169048-pre2 65 12/22/2024
3.6.0.135200-pre1 62 11/27/2024
3.5.0.274416 65 11/28/2024
3.5.0.169047 63 12/02/2024
3.5.0.129452 79 12/02/2024
3.5.0.94564-pre3 69 11/20/2024
3.5.0.62956-pre2 76 12/22/2024
3.4.0.1039999 66 11/29/2024
3.4.0.1029999 71 12/05/2024
3.4.0.1009999 82 11/28/2024
3.4.0.1008975 55 12/15/2024
3.4.0.987044-pre2 76 11/20/2024
3.4.0.925479-pre1 67 11/28/2024
3.3.0.967583 66 11/28/2024
3.3.0.912540 70 12/05/2024
3.3.0.893527-pre3 93 11/27/2024
3.3.0.871608-pre2 74 11/29/2024
3.3.0.840541-pre1 46 12/02/2024
3.2.0.871581 77 11/27/2024
3.2.0.839982 64 11/28/2024
3.2.0.809874-pre3 65 12/03/2024
3.2.0.729530-pre2 71 11/20/2024
3.2.0.637442-pre1 81 11/29/2024
3.1.0.697729 78 11/29/2024
3.1.0.637273 70 12/02/2024
3.1.0.583944 76 11/28/2024
3.1.0.561732-pre4 74 11/28/2024
3.1.0.550168-pre3 80 11/27/2024
3.1.0.530888-pre2 48 11/28/2024
3.1.0.469394-pre1 70 11/28/2024
3.0.0.561731 83 11/20/2024
3.0.0.550146 66 11/30/2024
3.0.0.530893 51 01/06/2025
3.0.0.482510 73 11/29/2024
3.0.0.446417 99 11/27/2024
3.0.0.427558-pre4 76 11/20/2024
3.0.0.354232-pre3 68 12/22/2024
3.0.0.296286-pre2 66 11/30/2024
2.5.1.527436 70 11/28/2024
2.5.1.444934 56 12/04/2024
2.5.1.392594-pre3 64 12/02/2024
2.5.1.340284-pre2 65 11/30/2024
2.5.1.317207-pre1 70 11/25/2024
2.5.0.280555 84 12/12/2024
2.5.0.122203 68 12/05/2024
2.5.0.121934 66 11/27/2024
2.5.0.91635 64 11/28/2024
2.5.0.77107 64 11/29/2024
2.5.0.75255-pre3 64 12/22/2024
2.5.0.19271-pre2 67 12/06/2024
2.4.0.91020 74 11/28/2024
2.4.0.74863 64 11/21/2024
2.4.0.38779 62 01/02/2025
2.4.0.18342 59 11/29/2024
2.4.0.282 64 11/28/2024
2.4.0.280 65 11/28/2024
2.4.0.275-pre3 62 12/22/2024
2.4.0.269-pre2 72 11/25/2024
2.4.0.266-pre1 73 12/15/2024
2.3.5.256-pre6 61 11/29/2024
2.3.5.255-pre5 46 11/20/2024
2.3.5.239-pre3 61 12/22/2024
2.3.5.235-pre2 59 11/28/2024
2.3.5.233-pre1 72 11/28/2024
2.3.4.270 72 12/02/2024
2.3.4.267 69 12/10/2024
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2.3.4.231 80 11/28/2024
2.3.4.224 75 12/06/2024
2.3.4.221-pre6 71 11/28/2024
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2.3.4.211-pre3 66 11/29/2024
2.3.4.192-pre2 74 11/29/2024
2.3.4.184-pre1 72 12/08/2024
2.3.3.193 97 11/28/2024
2.3.3.180 66 11/29/2024
2.3.3.175 75 12/03/2024
2.3.3.168 69 12/02/2024
2.3.3.166-pre4 93 12/22/2024
2.3.3.163-pre3 89 12/03/2024
2.3.3.152-pre2 90 12/07/2024
2.3.2.127 53 12/15/2024
2.3.2.118-pre1 58 12/03/2024
2.3.1.114 68 11/28/2024
2.3.1.113-pre3 84 11/20/2024
2.3.1.111-pre2 66 12/03/2024
2.3.1.110-pre1 71 11/27/2024
2.3.0.107 77 11/27/2024
2.3.0.49 67 11/28/2024
2.3.0.46-pre3 85 12/03/2024
2.3.0.38-pre2 70 11/27/2024
2.3.0.34-pre1 59 12/03/2024
2.2.0.45 61 11/25/2024
2.2.0.31 80 11/21/2024
2.2.0.23-pre4 92 12/10/2024
2.2.0.18-pre3 68 11/20/2024
2.2.0.5-pre2 58 12/10/2024
2.2.0.4-pre1 92 11/27/2024
2.1.0.6529 78 11/21/2024
2.1.0.6526 74 11/28/2024
2.1.0.6524 75 12/03/2024
2.1.0.6521 48 11/27/2024
2.1.0.6517-pre5 66 11/28/2024
2.1.0.6513-pre4 65 11/29/2024
2.1.0.6508-pre3 86 11/20/2024
2.1.0.6503-pre2 61 11/20/2024
2.1.0.6501-pre1 57 12/22/2024
2.1.0.6500-pre1 66 11/20/2024
2.0.1.6505 62 11/27/2024
2.0.1.6495 63 12/02/2024
2.0.1.6492-pre1 67 11/27/2024
2.0.0.6490 62 01/02/2025
2.0.0.6484 92 11/27/2024
2.0.0.6482 57 11/21/2024
1.5.2.6478-pre3 69 11/28/2024
1.5.2.6477-pre2 61 11/20/2024
1.5.2.6469-pre1 87 11/27/2024
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