Xamarin.Forms 1.5.2.6469-pre1

Build native UIs for iOS, Android, and Windows Phone from a single, shared C# codebase

Showing the top 20 packages that depend on Xamarin.Forms.

Packages Downloads
Prism.Forms
Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET Standard. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET Standard. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
37
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
38
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
39
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
41
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, .NET MAUI and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms can be found here: http://brianlagunas.com/first-look-at-the-prism-for-xamarin-forms-preview/ Feel free to contribute to this project on GitHub.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
36
Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
37
Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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## Important Notes ## This release is more alpha than most pre-releases. We want to get as much testing on the new optimization work as possible. Expect to see changes and more work landing into this release before promotion to stable. ## Enhancements ## ### New properties ### These all do pretty much what you expect - Editor.TextColor - Entry.TextColor - Editor.FontSize - Editor.FontAttributes - Editor.FontFamily ### New API ### ```csharp public enum ListViewCachingStrategy { RetainElement = 0, RecycleElement, } ``` This new `enum` is used in conjuction with a new constructor for ListView, `ListView (ListViewCachingStrategy cachingStrategy)`. The default mode, RetainElement represents the old ListView behavior. It is also the default behavior if the old constructor is retained. The new behavior has the following characteristics. - Only works on Android/iOS. Windows will simply get the old behavior no matter what. - DataTemplate will be inflated to match as many native renderers for the cells are created. - During virtualization, the Cell will have its binding context updated. This means if an App opt into the new mode, the app must appropriately handle BindingContext updates. All data about the cell must come from the binding context or consistency errors may occur. If the cells are using custom renderers, it must ensure they properly implement property change notification. This mode is not always a pure performance win, testing is the only way to know for sure, however there are some basic guidelines: - Use RecycleElement if: - Cell BindingContext defines all properties/data about the View - Cells are largely similar and do not morphe dramatically based on BindingContext - The Cell has a moderate to small number of bindings - The Cell adheres well to the new performance guidelines below - Use RetainElement if: - Cells morph frequently - Cells have large numbers of bindings (20 to 30 tends to be the crossover point) - When testing RecycleElement, it is slower Generally speaking, prefer RecycleElement as it can offer significant performance gains when in the fast path scenario. Eventually RetainElement may be phased out, however this will only happen once RetainElement no longer offers any performance advantage in any scenario. ### Layout Optimization ### There is a new experimental layout optimization in this release of Xamarin.Forms. The optimization is complex and currently only impacts layout updates. Effectively the optimization serves to block InvalidateMeasure call chains. To get the best possible performance follow these performance guidelines: - Leave the View.VerticalOptions and View.HorizontalOptions alone as much as possible. The default value of Fill or FillAndExpand allows for the best layout optimization. - When using a StackLayout, make sure to have only one child set to Expand. - Avoid RelativeLayout when possible. - When using Grid, avoid Auto rows/columns if possible. Fixed row/cols are best. Stars are equally good if parent tree follows guidelines. - When using AbsoluteLayout, avoid using AutoSize if possible. - When using Labels, set the LineBreakMode to NoWrap whenever possible. This optimization may impact the layout of your app. If you experience any differences at all, please report them as bugs. Further the optimization will work with the new ListView caching strategy, effectively doubling down on scrolling performance. ## Bug Fixes ## [Bug 34632](https://bugzilla.xamarin.com/show_bug.cgi?id=34632) - Can't change IsPresented when setting SplitOnLandscape [Bug 34556](https://bugzilla.xamarin.com/show_bug.cgi?id=34556) - Minimum version determination methods on iOS will fail once iOS hits version 10 [Bug 34549](https://bugzilla.xamarin.com/show_bug.cgi?id=34549) - Setting a BindableProperty of Type DateTime? to null raises Error [Bug 34235](https://bugzilla.xamarin.com/show_bug.cgi?id=34235) - Xamarin.Forms.Platform.WinRT.TabbedPageRenderer OnElementChanged not virtual [Bug 34061](https://bugzilla.xamarin.com/show_bug.cgi?id=34061) - RelativeLayout - First child added after page display does not appear [Bug 34007](https://bugzilla.xamarin.com/show_bug.cgi?id=34007) - Z order drawing of children views are different on Android and iOS [Bug 33764](https://bugzilla.xamarin.com/show_bug.cgi?id=33764) - Frame outline colour doesn't change using ViewModel [Bug 33612](https://bugzilla.xamarin.com/show_bug.cgi?id=33612) - Removing a page from the navigation stack causes an 'Object reference' exception in Android only [Bug 33499](https://bugzilla.xamarin.com/show_bug.cgi?id=33499) - Android WebViewRenderer doesn't unhook events properly [Bug 32902](https://bugzilla.xamarin.com/show_bug.cgi?id=32902) - [iOS | iPad] App Crashes (without debug log) when Master Detail isPresented and navigation being popped [Bug 32801](https://bugzilla.xamarin.com/show_bug.cgi?id=32801) - Memory Leak in TabbedPage + NavigationPage [Bug 32447](https://bugzilla.xamarin.com/show_bug.cgi?id=32447) - [iOS] App crash when scrolling quickly through a TableView that has Pickers in the cells. [Bug 32040](https://bugzilla.xamarin.com/show_bug.cgi?id=32040) - EntryCell.Tapped or SwitchCell.Tapped does not fire when within a TableView [Bug 31366](https://bugzilla.xamarin.com/show_bug.cgi?id=31366) - Pushing and then popping a page modally cause ArgumentOutOfRangeException [Bug 29257](https://bugzilla.xamarin.com/show_bug.cgi?id=29257) - CarouselPage.CurrentPage Does Not Work Properly When Used Inside a NavigationPage ## Other Fixes ## - [A] Non-AppCompat backend no longer fails to redraw Frame correctly - OnPlatform now passing the Windows value to WinRT projects. This API is being considered for replacement with something more extensible. - OpenGLView now uses IOpenGLViewController for backend communication

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5.0.0.2662 68 11/23/2024
5.0.0.2622 48 11/28/2024
5.0.0.2612 40 01/02/2025
5.0.0.2599-pre1 39 12/22/2024
5.0.0.2578 49 11/29/2024
5.0.0.2545 43 12/03/2024
5.0.0.2515 46 11/29/2024
5.0.0.2478 43 11/21/2024
5.0.0.2401 49 12/05/2024
5.0.0.2337 48 11/29/2024
5.0.0.2291 48 11/24/2024
5.0.0.2244 46 11/20/2024
5.0.0.2196 46 11/28/2024
5.0.0.2125 46 11/27/2024
5.0.0.2083 50 11/24/2024
5.0.0.2012 53 11/24/2024
5.0.0.1931 44 11/27/2024
5.0.0.1905 40 01/02/2025
5.0.0.1874 44 11/30/2024
5.0.0.1829-pre6 40 11/20/2024
5.0.0.1791-pre5 46 11/28/2024
5.0.0.1709-pre4 44 11/27/2024
5.0.0.1558-pre3 47 11/27/2024
5.0.0.1539-pre2 41 11/25/2024
5.0.0.1487-pre1 39 11/27/2024
4.8.0.1821 51 12/02/2024
4.8.0.1687 44 11/28/2024
4.8.0.1560 49 12/04/2024
4.8.0.1534 46 12/05/2024
4.8.0.1451 42 11/30/2024
4.8.0.1364 60 11/28/2024
4.8.0.1269 52 11/28/2024
4.8.0.1238-pre3 41 12/01/2024
4.8.0.1187-pre2 51 11/29/2024
4.8.0.1143-pre1 38 11/27/2024
4.7.0.1351 46 11/28/2024
4.7.0.1260 43 11/28/2024
4.7.0.1239 51 11/28/2024
4.7.0.1179 43 11/27/2024
4.7.0.1142 46 11/28/2024
4.7.0.1080 43 12/01/2024
4.7.0.968 44 11/27/2024
4.7.0.937-pre4 45 11/27/2024
4.7.0.848-pre3 54 12/06/2024
4.7.0.813-pre2 48 11/26/2024
4.7.0.773-pre1 45 11/30/2024
4.6.0.1180 46 12/02/2024
4.6.0.1141 44 12/12/2024
4.6.0.1073 45 12/10/2024
4.6.0.967 48 12/02/2024
4.6.0.847 49 12/02/2024
4.6.0.800 45 11/28/2024
4.6.0.726 45 12/04/2024
4.6.0.616-pre4 40 11/28/2024
4.6.0.529-pre3 42 11/20/2024
4.6.0.494-pre2 39 12/02/2024
4.6.0.379-pre1 50 12/11/2024
4.5.0.725 47 11/25/2024
4.5.0.657 41 11/28/2024
4.5.0.617 34 12/07/2024
4.5.0.530 45 11/28/2024
4.5.0.495 46 12/15/2024
4.5.0.396 51 11/29/2024
4.5.0.356 41 12/05/2024
4.5.0.282-pre4 46 11/28/2024
4.5.0.266-pre3 40 12/22/2024
4.5.0.187-pre2 44 11/20/2024
4.5.0.142-pre1 36 12/22/2024
4.4.0.991864 41 01/02/2025
4.4.0.991757 50 11/25/2024
4.4.0.991640 44 12/03/2024
4.4.0.991537 45 12/11/2024
4.4.0.991477 42 11/24/2024
4.4.0.991265 42 12/01/2024
4.4.0.991220-pre3 41 11/26/2024
4.4.0.991210-pre2 42 12/02/2024
4.4.0.936621-pre1 48 11/28/2024
4.3.0.991250 53 11/27/2024
4.3.0.991221 31 11/28/2024
4.3.0.991211 49 11/27/2024
4.3.0.947036 58 11/27/2024
4.3.0.908675 45 11/21/2024
4.3.0.851321-pre3 42 12/02/2024
4.3.0.819712-pre2 50 11/26/2024
4.3.0.778476-pre1 45 12/10/2024
4.2.0.910310 46 12/15/2024
4.2.0.848062 29 11/28/2024
4.2.0.815419 49 11/26/2024
4.2.0.778463 41 12/02/2024
4.2.0.709249 36 01/02/2025
4.2.0.673161-pre3 32 11/20/2024
4.2.0.618605-pre2 46 11/28/2024
4.2.0.608146-pre1 46 12/02/2024
4.1.0.778454 44 12/04/2024
4.1.0.709244 43 11/27/2024
4.1.0.673156 51 11/27/2024
4.1.0.618606 37 12/02/2024
4.1.0.581479 44 12/02/2024
4.1.0.555618 46 12/02/2024
4.1.0.496342-pre2 34 11/29/2024
4.1.0.483098-pre1 45 12/11/2024
4.0.0.709238 51 12/02/2024
4.0.0.618610 46 12/02/2024
4.0.0.540366 36 11/28/2024
4.0.0.497661 31 12/11/2024
4.0.0.482894 49 11/22/2024
4.0.0.425677 41 11/21/2024
4.0.0.394984-pre10 47 11/20/2024
4.0.0.346134-pre9 47 11/21/2024
4.0.0.304370-pre8 44 11/25/2024
4.0.0.250467-pre7 39 11/29/2024
4.0.0.232914-pre6 40 12/16/2024
4.0.0.169046-pre5 47 11/29/2024
4.0.0.135214-pre4 43 12/03/2024
4.0.0.94569-pre3 43 11/20/2024
4.0.0.62955-pre2 47 12/02/2024
4.0.0.8055-pre1 42 11/27/2024
3.6.0.709228 47 12/02/2024
3.6.0.539721 49 11/27/2024
3.6.0.344457 45 11/20/2024
3.6.0.293080 49 12/02/2024
3.6.0.264807 47 11/29/2024
3.6.0.220655 47 11/27/2024
3.6.0.169048-pre2 40 12/22/2024
3.6.0.135200-pre1 41 11/27/2024
3.5.0.274416 44 11/28/2024
3.5.0.169047 40 12/02/2024
3.5.0.129452 45 12/02/2024
3.5.0.94564-pre3 48 11/20/2024
3.5.0.62956-pre2 44 12/22/2024
3.4.0.1039999 47 11/29/2024
3.4.0.1029999 50 12/05/2024
3.4.0.1009999 53 11/28/2024
3.4.0.1008975 37 12/15/2024
3.4.0.987044-pre2 49 11/20/2024
3.4.0.925479-pre1 44 11/28/2024
3.3.0.967583 39 11/28/2024
3.3.0.912540 44 12/05/2024
3.3.0.893527-pre3 61 11/27/2024
3.3.0.871608-pre2 47 11/29/2024
3.3.0.840541-pre1 31 12/02/2024
3.2.0.871581 52 11/27/2024
3.2.0.839982 39 11/28/2024
3.2.0.809874-pre3 39 12/03/2024
3.2.0.729530-pre2 48 11/20/2024
3.2.0.637442-pre1 50 11/29/2024
3.1.0.697729 55 11/29/2024
3.1.0.637273 46 12/02/2024
3.1.0.583944 52 11/28/2024
3.1.0.561732-pre4 52 11/28/2024
3.1.0.550168-pre3 50 11/27/2024
3.1.0.530888-pre2 30 11/28/2024
3.1.0.469394-pre1 50 11/28/2024
3.0.0.561731 58 11/20/2024
3.0.0.550146 41 11/30/2024
3.0.0.530893 25 01/06/2025
3.0.0.482510 52 11/29/2024
3.0.0.446417 57 11/27/2024
3.0.0.427558-pre4 53 11/20/2024
3.0.0.354232-pre3 44 12/22/2024
3.0.0.296286-pre2 49 11/30/2024
2.5.1.527436 47 11/28/2024
2.5.1.444934 32 12/04/2024
2.5.1.392594-pre3 46 12/02/2024
2.5.1.340284-pre2 46 11/30/2024
2.5.1.317207-pre1 46 11/25/2024
2.5.0.280555 42 12/12/2024
2.5.0.122203 42 12/05/2024
2.5.0.121934 43 11/27/2024
2.5.0.91635 41 11/28/2024
2.5.0.77107 45 11/29/2024
2.5.0.75255-pre3 41 12/22/2024
2.5.0.19271-pre2 43 12/06/2024
2.4.0.91020 49 11/28/2024
2.4.0.74863 39 11/21/2024
2.4.0.38779 33 01/02/2025
2.4.0.18342 39 11/29/2024
2.4.0.282 43 11/28/2024
2.4.0.280 45 11/28/2024
2.4.0.275-pre3 39 12/22/2024
2.4.0.269-pre2 40 11/25/2024
2.4.0.266-pre1 42 12/15/2024
2.3.5.256-pre6 40 11/29/2024
2.3.5.255-pre5 29 11/20/2024
2.3.5.239-pre3 36 12/22/2024
2.3.5.235-pre2 40 11/28/2024
2.3.5.233-pre1 54 11/28/2024
2.3.4.270 43 12/02/2024
2.3.4.267 52 12/10/2024
2.3.4.247 47 12/03/2024
2.3.4.231 48 11/28/2024
2.3.4.224 45 12/06/2024
2.3.4.221-pre6 50 11/28/2024
2.3.4.214-pre5 39 11/25/2024
2.3.4.212-pre4 42 11/28/2024
2.3.4.211-pre3 49 11/29/2024
2.3.4.192-pre2 54 11/29/2024
2.3.4.184-pre1 45 12/08/2024
2.3.3.193 56 11/28/2024
2.3.3.180 39 11/29/2024
2.3.3.175 46 12/03/2024
2.3.3.168 45 12/02/2024
2.3.3.166-pre4 55 12/22/2024
2.3.3.163-pre3 57 12/03/2024
2.3.3.152-pre2 54 12/07/2024
2.3.2.127 34 12/15/2024
2.3.2.118-pre1 41 12/03/2024
2.3.1.114 38 11/28/2024
2.3.1.113-pre3 45 11/20/2024
2.3.1.111-pre2 40 12/03/2024
2.3.1.110-pre1 46 11/27/2024
2.3.0.107 52 11/27/2024
2.3.0.49 40 11/28/2024
2.3.0.46-pre3 58 12/03/2024
2.3.0.38-pre2 45 11/27/2024
2.3.0.34-pre1 40 12/03/2024
2.2.0.45 43 11/25/2024
2.2.0.31 50 11/21/2024
2.2.0.23-pre4 62 12/10/2024
2.2.0.18-pre3 44 11/20/2024
2.2.0.5-pre2 41 12/10/2024
2.2.0.4-pre1 58 11/27/2024
2.1.0.6529 47 11/21/2024
2.1.0.6526 53 11/28/2024
2.1.0.6524 54 12/03/2024
2.1.0.6521 28 11/27/2024
2.1.0.6517-pre5 48 11/28/2024
2.1.0.6513-pre4 39 11/29/2024
2.1.0.6508-pre3 57 11/20/2024
2.1.0.6503-pre2 43 11/20/2024
2.1.0.6501-pre1 38 12/22/2024
2.1.0.6500-pre1 46 11/20/2024
2.0.1.6505 41 11/27/2024
2.0.1.6495 44 12/02/2024
2.0.1.6492-pre1 43 11/27/2024
2.0.0.6490 40 01/02/2025
2.0.0.6484 50 11/27/2024
2.0.0.6482 38 11/21/2024
1.5.2.6478-pre3 41 11/28/2024
1.5.2.6477-pre2 41 11/20/2024
1.5.2.6469-pre1 55 11/27/2024
1.5.1.6471 33 01/02/2025
1.5.1.6468 53 11/25/2024
1.5.1.6460-pre2 44 11/29/2024
1.5.1.6455-pre1 34 12/10/2024
1.5.0.6447 50 11/28/2024
1.5.0.6446 47 11/28/2024
1.5.0.6404-pre3 65 11/27/2024
1.5.0.6401-pre2 51 11/20/2024
1.5.0.6396-pre1 51 11/28/2024
1.4.4.6449 60 11/20/2024
1.4.4.6443 51 11/28/2024
1.4.4.6392 47 01/02/2025
1.4.4.6391 60 11/29/2024
1.4.4.6387 41 12/03/2024
1.4.4.6379-pre3 41 11/27/2024
1.4.4.6378-pre2 50 11/28/2024
1.4.4.6377-pre1 37 11/28/2024
1.4.3.6376 52 11/28/2024
1.4.3.6374 58 11/28/2024
1.4.3.6372 35 11/20/2024
1.4.3.6364-pre3 50 11/20/2024
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1.0.6188 42 11/29/2024