Xamarin.Forms 1.5.2.6469-pre1

Build native UIs for iOS, Android, and Windows Phone from a single, shared C# codebase

Showing the top 20 packages that depend on Xamarin.Forms.

Packages Downloads
Prism.Forms
Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET Standard. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
40
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, .NET MAUI and Xamarin Forms). Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms can be found here: http://brianlagunas.com/first-look-at-the-prism-for-xamarin-forms-preview/ Feel free to contribute to this project on GitHub.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
35
Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
37
Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated. A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com Feel free to contribute to this project on GitHub.
40
Prism.Unity
Use these extensions to build Prism applications based on Unity.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
35
Prism.Unity
Use these extensions to build Prism applications based on Unity.
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## Important Notes ## This release is more alpha than most pre-releases. We want to get as much testing on the new optimization work as possible. Expect to see changes and more work landing into this release before promotion to stable. ## Enhancements ## ### New properties ### These all do pretty much what you expect - Editor.TextColor - Entry.TextColor - Editor.FontSize - Editor.FontAttributes - Editor.FontFamily ### New API ### ```csharp public enum ListViewCachingStrategy { RetainElement = 0, RecycleElement, } ``` This new `enum` is used in conjuction with a new constructor for ListView, `ListView (ListViewCachingStrategy cachingStrategy)`. The default mode, RetainElement represents the old ListView behavior. It is also the default behavior if the old constructor is retained. The new behavior has the following characteristics. - Only works on Android/iOS. Windows will simply get the old behavior no matter what. - DataTemplate will be inflated to match as many native renderers for the cells are created. - During virtualization, the Cell will have its binding context updated. This means if an App opt into the new mode, the app must appropriately handle BindingContext updates. All data about the cell must come from the binding context or consistency errors may occur. If the cells are using custom renderers, it must ensure they properly implement property change notification. This mode is not always a pure performance win, testing is the only way to know for sure, however there are some basic guidelines: - Use RecycleElement if: - Cell BindingContext defines all properties/data about the View - Cells are largely similar and do not morphe dramatically based on BindingContext - The Cell has a moderate to small number of bindings - The Cell adheres well to the new performance guidelines below - Use RetainElement if: - Cells morph frequently - Cells have large numbers of bindings (20 to 30 tends to be the crossover point) - When testing RecycleElement, it is slower Generally speaking, prefer RecycleElement as it can offer significant performance gains when in the fast path scenario. Eventually RetainElement may be phased out, however this will only happen once RetainElement no longer offers any performance advantage in any scenario. ### Layout Optimization ### There is a new experimental layout optimization in this release of Xamarin.Forms. The optimization is complex and currently only impacts layout updates. Effectively the optimization serves to block InvalidateMeasure call chains. To get the best possible performance follow these performance guidelines: - Leave the View.VerticalOptions and View.HorizontalOptions alone as much as possible. The default value of Fill or FillAndExpand allows for the best layout optimization. - When using a StackLayout, make sure to have only one child set to Expand. - Avoid RelativeLayout when possible. - When using Grid, avoid Auto rows/columns if possible. Fixed row/cols are best. Stars are equally good if parent tree follows guidelines. - When using AbsoluteLayout, avoid using AutoSize if possible. - When using Labels, set the LineBreakMode to NoWrap whenever possible. This optimization may impact the layout of your app. If you experience any differences at all, please report them as bugs. Further the optimization will work with the new ListView caching strategy, effectively doubling down on scrolling performance. ## Bug Fixes ## [Bug 34632](https://bugzilla.xamarin.com/show_bug.cgi?id=34632) - Can't change IsPresented when setting SplitOnLandscape [Bug 34556](https://bugzilla.xamarin.com/show_bug.cgi?id=34556) - Minimum version determination methods on iOS will fail once iOS hits version 10 [Bug 34549](https://bugzilla.xamarin.com/show_bug.cgi?id=34549) - Setting a BindableProperty of Type DateTime? to null raises Error [Bug 34235](https://bugzilla.xamarin.com/show_bug.cgi?id=34235) - Xamarin.Forms.Platform.WinRT.TabbedPageRenderer OnElementChanged not virtual [Bug 34061](https://bugzilla.xamarin.com/show_bug.cgi?id=34061) - RelativeLayout - First child added after page display does not appear [Bug 34007](https://bugzilla.xamarin.com/show_bug.cgi?id=34007) - Z order drawing of children views are different on Android and iOS [Bug 33764](https://bugzilla.xamarin.com/show_bug.cgi?id=33764) - Frame outline colour doesn't change using ViewModel [Bug 33612](https://bugzilla.xamarin.com/show_bug.cgi?id=33612) - Removing a page from the navigation stack causes an 'Object reference' exception in Android only [Bug 33499](https://bugzilla.xamarin.com/show_bug.cgi?id=33499) - Android WebViewRenderer doesn't unhook events properly [Bug 32902](https://bugzilla.xamarin.com/show_bug.cgi?id=32902) - [iOS | iPad] App Crashes (without debug log) when Master Detail isPresented and navigation being popped [Bug 32801](https://bugzilla.xamarin.com/show_bug.cgi?id=32801) - Memory Leak in TabbedPage + NavigationPage [Bug 32447](https://bugzilla.xamarin.com/show_bug.cgi?id=32447) - [iOS] App crash when scrolling quickly through a TableView that has Pickers in the cells. [Bug 32040](https://bugzilla.xamarin.com/show_bug.cgi?id=32040) - EntryCell.Tapped or SwitchCell.Tapped does not fire when within a TableView [Bug 31366](https://bugzilla.xamarin.com/show_bug.cgi?id=31366) - Pushing and then popping a page modally cause ArgumentOutOfRangeException [Bug 29257](https://bugzilla.xamarin.com/show_bug.cgi?id=29257) - CarouselPage.CurrentPage Does Not Work Properly When Used Inside a NavigationPage ## Other Fixes ## - [A] Non-AppCompat backend no longer fails to redraw Frame correctly - OnPlatform now passing the Windows value to WinRT projects. This API is being considered for replacement with something more extensible. - OpenGLView now uses IOpenGLViewController for backend communication

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5.0.0.2662 61 11/23/2024
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5.0.0.2612 38 01/02/2025
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5.0.0.2578 45 11/29/2024
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5.0.0.2478 39 11/21/2024
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5.0.0.2291 44 11/24/2024
5.0.0.2244 42 11/20/2024
5.0.0.2196 43 11/28/2024
5.0.0.2125 44 11/27/2024
5.0.0.2083 47 11/24/2024
5.0.0.2012 49 11/24/2024
5.0.0.1931 41 11/27/2024
5.0.0.1905 37 01/02/2025
5.0.0.1874 42 11/30/2024
5.0.0.1829-pre6 35 11/20/2024
5.0.0.1791-pre5 43 11/28/2024
5.0.0.1709-pre4 40 11/27/2024
5.0.0.1558-pre3 42 11/27/2024
5.0.0.1539-pre2 37 11/25/2024
5.0.0.1487-pre1 35 11/27/2024
4.8.0.1821 47 12/02/2024
4.8.0.1687 40 11/28/2024
4.8.0.1560 45 12/04/2024
4.8.0.1534 41 12/05/2024
4.8.0.1451 38 11/30/2024
4.8.0.1364 57 11/28/2024
4.8.0.1269 47 11/28/2024
4.8.0.1238-pre3 36 12/01/2024
4.8.0.1187-pre2 42 11/29/2024
4.8.0.1143-pre1 34 11/27/2024
4.7.0.1351 43 11/28/2024
4.7.0.1260 39 11/28/2024
4.7.0.1239 45 11/28/2024
4.7.0.1179 34 11/27/2024
4.7.0.1142 41 11/28/2024
4.7.0.1080 39 12/01/2024
4.7.0.968 39 11/27/2024
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4.7.0.848-pre3 52 12/06/2024
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4.6.0.1180 40 12/02/2024
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4.6.0.967 45 12/02/2024
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4.6.0.800 42 11/28/2024
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4.5.0.725 44 11/25/2024
4.5.0.657 36 11/28/2024
4.5.0.617 32 12/07/2024
4.5.0.530 42 11/28/2024
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4.4.0.991640 40 12/03/2024
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4.4.0.936621-pre1 42 11/28/2024
4.3.0.991250 50 11/27/2024
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4.3.0.947036 55 11/27/2024
4.3.0.908675 43 11/21/2024
4.3.0.851321-pre3 37 12/02/2024
4.3.0.819712-pre2 45 11/26/2024
4.3.0.778476-pre1 41 12/10/2024
4.2.0.910310 44 12/15/2024
4.2.0.848062 27 11/28/2024
4.2.0.815419 48 11/26/2024
4.2.0.778463 38 12/02/2024
4.2.0.709249 34 01/02/2025
4.2.0.673161-pre3 27 11/20/2024
4.2.0.618605-pre2 41 11/28/2024
4.2.0.608146-pre1 42 12/02/2024
4.1.0.778454 40 12/04/2024
4.1.0.709244 38 11/27/2024
4.1.0.673156 46 11/27/2024
4.1.0.618606 35 12/02/2024
4.1.0.581479 41 12/02/2024
4.1.0.555618 41 12/02/2024
4.1.0.496342-pre2 30 11/29/2024
4.1.0.483098-pre1 42 12/11/2024
4.0.0.709238 49 12/02/2024
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4.0.0.540366 34 11/28/2024
4.0.0.497661 30 12/11/2024
4.0.0.482894 44 11/22/2024
4.0.0.425677 38 11/21/2024
4.0.0.394984-pre10 44 11/20/2024
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4.0.0.232914-pre6 35 12/16/2024
4.0.0.169046-pre5 44 11/29/2024
4.0.0.135214-pre4 36 12/03/2024
4.0.0.94569-pre3 39 11/20/2024
4.0.0.62955-pre2 43 12/02/2024
4.0.0.8055-pre1 36 11/27/2024
3.6.0.709228 42 12/02/2024
3.6.0.539721 46 11/27/2024
3.6.0.344457 42 11/20/2024
3.6.0.293080 43 12/02/2024
3.6.0.264807 45 11/29/2024
3.6.0.220655 43 11/27/2024
3.6.0.169048-pre2 35 12/22/2024
3.6.0.135200-pre1 36 11/27/2024
3.5.0.274416 39 11/28/2024
3.5.0.169047 39 12/02/2024
3.5.0.129452 42 12/02/2024
3.5.0.94564-pre3 44 11/20/2024
3.5.0.62956-pre2 41 12/22/2024
3.4.0.1039999 43 11/29/2024
3.4.0.1029999 48 12/05/2024
3.4.0.1009999 47 11/28/2024
3.4.0.1008975 35 12/15/2024
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3.4.0.925479-pre1 39 11/28/2024
3.3.0.967583 37 11/28/2024
3.3.0.912540 42 12/05/2024
3.3.0.893527-pre3 57 11/27/2024
3.3.0.871608-pre2 46 11/29/2024
3.3.0.840541-pre1 27 12/02/2024
3.2.0.871581 49 11/27/2024
3.2.0.839982 37 11/28/2024
3.2.0.809874-pre3 37 12/03/2024
3.2.0.729530-pre2 45 11/20/2024
3.2.0.637442-pre1 44 11/29/2024
3.1.0.697729 50 11/29/2024
3.1.0.637273 44 12/02/2024
3.1.0.583944 48 11/28/2024
3.1.0.561732-pre4 46 11/28/2024
3.1.0.550168-pre3 45 11/27/2024
3.1.0.530888-pre2 29 11/28/2024
3.1.0.469394-pre1 47 11/28/2024
3.0.0.561731 56 11/20/2024
3.0.0.550146 39 11/30/2024
3.0.0.530893 24 01/06/2025
3.0.0.482510 50 11/29/2024
3.0.0.446417 54 11/27/2024
3.0.0.427558-pre4 50 11/20/2024
3.0.0.354232-pre3 38 12/22/2024
3.0.0.296286-pre2 44 11/30/2024
2.5.1.527436 43 11/28/2024
2.5.1.444934 28 12/04/2024
2.5.1.392594-pre3 40 12/02/2024
2.5.1.340284-pre2 42 11/30/2024
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2.5.0.280555 39 12/12/2024
2.5.0.122203 38 12/05/2024
2.5.0.121934 42 11/27/2024
2.5.0.91635 39 11/28/2024
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2.4.0.91020 45 11/28/2024
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2.3.5.256-pre6 35 11/29/2024
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2.3.4.192-pre2 50 11/29/2024
2.3.4.184-pre1 43 12/08/2024
2.3.3.193 53 11/28/2024
2.3.3.180 37 11/29/2024
2.3.3.175 41 12/03/2024
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2.3.3.166-pre4 51 12/22/2024
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2.3.2.127 31 12/15/2024
2.3.2.118-pre1 39 12/03/2024
2.3.1.114 33 11/28/2024
2.3.1.113-pre3 42 11/20/2024
2.3.1.111-pre2 39 12/03/2024
2.3.1.110-pre1 43 11/27/2024
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2.3.0.49 37 11/28/2024
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2.3.0.38-pre2 42 11/27/2024
2.3.0.34-pre1 39 12/03/2024
2.2.0.45 38 11/25/2024
2.2.0.31 47 11/21/2024
2.2.0.23-pre4 60 12/10/2024
2.2.0.18-pre3 41 11/20/2024
2.2.0.5-pre2 41 12/10/2024
2.2.0.4-pre1 55 11/27/2024
2.1.0.6529 44 11/21/2024
2.1.0.6526 49 11/28/2024
2.1.0.6524 52 12/03/2024
2.1.0.6521 26 11/27/2024
2.1.0.6517-pre5 46 11/28/2024
2.1.0.6513-pre4 35 11/29/2024
2.1.0.6508-pre3 53 11/20/2024
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2.1.0.6501-pre1 33 12/22/2024
2.1.0.6500-pre1 42 11/20/2024
2.0.1.6505 38 11/27/2024
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2.0.1.6492-pre1 41 11/27/2024
2.0.0.6490 36 01/02/2025
2.0.0.6484 47 11/27/2024
2.0.0.6482 36 11/21/2024
1.5.2.6478-pre3 38 11/28/2024
1.5.2.6477-pre2 36 11/20/2024
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1.5.1.6471 31 01/02/2025
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1.4.4.6449 56 11/20/2024
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1.4.3.6364-pre3 46 11/20/2024
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1.3.3.6322-pre3 51 11/20/2024
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1.3.3.6318-pre1 39 11/28/2024
1.3.2.6316 38 12/03/2024
1.3.2.6313-pre3 37 11/20/2024
1.3.2.6309-pre2 39 12/22/2024
1.3.2.6299-pre1 47 12/03/2024
1.3.1.6296 34 11/28/2024
1.3.1.6294-pre1 43 11/28/2024
1.3.0.6292 44 12/03/2024
1.3.0.6286-pre4 42 11/27/2024
1.3.0.6284-pre3 45 11/27/2024
1.3.0.6280-pre2 26 11/21/2024
1.3.0.6275-pre1 43 11/20/2024
1.2.3.6257 26 01/02/2025
1.2.3.6256-pre4 52 11/29/2024
1.2.3.6255-pre3 43 11/29/2024
1.2.3.6249-pre2 42 11/20/2024
1.2.3.6246-pre1 27 11/27/2024
1.2.2.6243 47 12/03/2024
1.2.2.6241-pre3 41 11/25/2024
1.2.2.6240-pre2 35 11/28/2024
1.2.2.6238-pre1 41 11/27/2024
1.2.1.6229 51 12/02/2024
1.1.1.6206 37 11/20/2024
1.1.0.6201 42 11/30/2024
1.0.6197 52 11/29/2024
1.0.6188 39 11/29/2024